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File: 3DTrains UP Flag Scheme/3DTrains_513_UP/Readme.txt

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3DTRAINS SKIN INSTALLATION & FILE NOTES
EMD F-Unit v4.2b
File Date: 09.21.05
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INSTALLATION & FILE NOTES

If you're reading this, then you've already installed your set. By default, the installation
assumes the location of MSTS to be "C:\Program Files\Microsoft Games\Train Simulator" - If
MSTS is installed in another location, then you should have selected this during install.

This is a reskin for users of our v4.0 F-Unit sets. The installation will place a basic set
of AB models into a 3DTrains_FUnits__Skin folder. The included files
should not conflict with an existing set of the same road. However, if problems occur, please
feel free to drop me a note - I will do my best to help you through. Information regarding
distribution of your own skis is contained below in the DISTRIBUTION GUIDELINES section.

    Train Simulator
        |
        |-- Trains
            |
            |-- Consists
            |-- Trainset
                |
                |-- 3DTrains_FUnits__Skin
                |-- Cabview
                |-- Options

3DTrains also offers ABBA sets with authentic cab and sounds. For pricing and availability,
as well as other 3DTrains locomotives and addons, please visit our website: www.3dtrains.com
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DISTRIBUTION GUIDELINES

See DISTRIBUTION.TXT.
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LARGE TEXTURE SUPPORT
The included locomotives use 1024 x 1024 for the main images. If you're using an older video
card, or one that doesn't support 1024 x 1024 (ie: 3DFX Voodoo), then you'll need to convert
the A1_MAIN.ACE and B1_MAIN.ACE from 1024 x 1024 to 512 x 512 pixels using a paint program
such as "Paint Shop Pro" by Corel.
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PAINTING

Not included are the needed templates for painting your own locos. You can however, download
these templates from the 3DTrains web site (v4.0 templates available shortly).

The included locomotives contain many parts which can be either displayed/hidden depending
on the use of alpha channels. Hiding parts is done by painting the alpha layer for that part
black, while displaying the part requires the section in the alpha channel to be white.

AVAILABLE ALPHA PARTS:
Below is a brief listing of the available parts that can be hidden with alpha channels. For
the specific location of the parts, please refer to the v3.0 paint templates (not included):

   PARTS                     ACE FILES          NOTES
--------------------------------------------------------------------------------------------
 - Animated Flags            A1_FLAG            Batch files included to change automatically

 - Cab Side Windows          A1_ALPHA           Adjust for up, mid-way, or down
 - Engineer                  A1_ENGINEER        Batch files included to change automatically
 - Fireman                   A1_FIREMAN         Batch files included to change automatically
 - Grab Irons                A1_MAIN
 - Lower Headlight           A1_MAIN            DO NOT use with Center Numberboard
 - Marker Lights             A1_ALPHA/B1_ALPHA
 - Rear Diaphragm            A1_MAIN/B1_MAIN
 - Rear Wrecking Lugs        A1_MAIN/B1_MAIN
 - Reverse Light             A1_ALPHA/B1_MAIN
 - Side Skirts               A1_MAIN/B1_MAIN

The following is a list of the alpha parts that have been removed from the v4 demo. These
parts may still be present, but are not easily separated: 

 - Cab Wind Wings		Not Available
 - Center Numberboard		Not Available
 - F3 Dynamic Brake Vents	Not Available
 - F7 Dynamic Brake Fans	Removal Not Recommended
 - F3 Chicken Wire Grilles	Not Available
 - F7 Horizontal Grilles	Removal Not Recommended
 - Front Wrecking Lugs		Not Available
 - Side Visors			Not Available
 - Speed Recorder		Removal Not Recommended
 - Rear Winterization Hatch	Not Available
 - Steam Generator		Not Available

ANIMATED FLAGS, ENGINEER AND FIREMAN::
If you don't wish to use animated flags, engineer or fireman objects, you can set the alpha
channel of the respective ACE files to black. This is especially useful when using the locos
as trailing units or if the activity doesn't require their use ("extra" flags for example).
The second A-units included with your set already have the 2nd set of flags and crew hidden.

For information regarding the use of alpha channels, please refer to the documentaion of the
paint program you're using.
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VERSION HISTORY

v4.2b		11.15.04
 - Minor mapping issues corrected

v4.2a		10.29.04
 - Remodeled Hyatt journals and speed recorder (see file notes above)
 - Added square and sloped journal boxes to the list of available parts
 - Modified bogie textures to suit

v4.2		10.20.04
 - New models to reflect differences between various phases
 - New fans and fan textures
 - Adjusted interior parts
 - Modified crew textures
 - Changed mapping for top headlight
 - Rescaled lower headlight
 - Additional minor model and texture adjustments
 - Changed cabview aliasing

v4.1c		10.04.04
 - Minor adjustments to models and textures

v4.1b.sp	09.30.04
 - Corrected consist file in set #1
 - Minor texture adjustments

v4.1b		09.25.04
 - Miscellaneous shape and texture adjustments

v4.1a		09.23.04
 - Corrected shape name in CNR SuperPack 6541R ENG file

v4.1		09.21.2004
 - Remodeled nose and headlight assembly
 - Corrected F9 by removing overhangs
 - Fixed names F9B ENG files
 - Minor texture corrections

v4.0d		09.17.2004
 - FT sets provided to 3D Train Stuff for "Vintage Trains Over Tehachapi" expansion pack

v4.0c		09.15.2004
 - Corrected SMS assignment

v4.0b		09.10.04
 - Minor adjustments to models
 - Corrected horns on ATSF #3 set
 - Various texture enhancements
 - Corrected cab resolution assignment
 - Corrected dynamic brake function

v4.0a		09.04.04
 - Fixed B-Unit alpha textures
 - Replaced SMS and horn files

v4.0		09.02.2004
 - Various enhancements to B-Unit
 - A-Unit texture adjustment
 - Rendered new cabviews
 - Bob Boudoin 4.7 physics
 - Final documentation and installation files

v4b-Beta	08.28.04
 - Additional ATSF parts added to test maximum polys allowed
 - Optimized image and shape files
 - Various model enhancements including LODs

v4a-Beta	06.19.04
 - Adjusted side panels to correctly match F7 (thanks to Herb Kelsey for the info)
 - Removed "stray" polys from plow that gave the appearance of mis-mapped parts

v4-Beta		06.16.04
 - New high definition truck detail
 - Animated fans
 - Miscellaneous details

v3.0f		06.01.03
 - GM&O B-Units Updated

v3.0e		06.01.03
 - Fixed fan alpha assignment

v3.0d		11.29.02
 - Improved LOD for A-units (250m and 500m)
 - Fixed vestibule color and stripes on main images
 - Recompressed models to save as-installed HD space (saved 16Mb!)

v3.0c		09.19.02
 - Modified carbody filters for A and B-units
 - Added alpha panel to 2nd filter opening on B-unit
 - Miscellaneous modifications and additions
 - Normal texture support is now a download option

v3.0b		09.17.02
 - Fixed material ID for center number shield

v3.0a		09.17.02
 - Fixed texture mapping for wipers
 - Added Scott Miller's grille artwork
 - Added option to use F3-style chicken wire grilles
 - Various parts added to B-unit
 - Updated textures for both A and B-units

v3.0		09.10.02:
 - New model from the ground-up (check it out!)
 - Large texture support (install option)
 - Fixed ugly moire pattern on grilles (thanks to Scott Miller)
 - Animated "extra" flags (not used after mid-1960's) - these can be hidden with alpha
 - Engineer and fireman figures - these can be hidden with alpha
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v4.2b

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