Digital Rails

HomeContentATSF_SD40C_9399.zip

File: ATSF_SD40C_9399/Install_ATSF_SD40C_9399.txt

This download requires the SLI Burlington Northern Engine Pack.

This download also requires that you edit a shape file (instuctions included).

Origional content by Streamlines. Texture modifications and freight animation by Collin Mikkelborg. Lighting modifications and testing by Ulrich Ehlers.

This is a fictional repaint of Collin Mikkelborg's BN SD40C #6330 into ATSF_SD40C_9399.(With permission)

This download requires the SLI Burlington Northern Engine Pack.

Copy the shape file “BN_SD40_2_6782” and the cabview and sound folders from your “SLI.BN” folder and paste them into the folder created by this zip file. Rename “BN_SD40_2_6782” to “ATSF_SD40C_9399”

Before using this engine you need to modify the main shape file. If you do not, it will not appear correct in the game. Use Shape File Manager or Route_Riter (both available at train-sim.com) to uncompress a the shape file "ATSF_SD40C_9399". Next open it with Notepad and look for these lines, they are near the top…

shader_names ( 2
	named_shader ( TexDiff )
	named_shader ( BlendATexDiff )
)

You need to change them to look like this…

shader_names ( 2
	named_shader ( BlendATexDiff )
	named_shader ( BlendATexDiff )
)

Next, look for the section of the file that begins with…(In Notepad go to “Edit”, then “Find” and enter this line. It is buried deep in the shape file)

prim_states ( 13

You need to change it so that it looks like this...

prim_states ( 13
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 0 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 2 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 3 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 4 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 5 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 6 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 7 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 8 1 0 1
		)
		prim_state 1_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 9 1 0 1
		)
		prim_state 2_-_Default ( 00000000 1
			tex_idxs ( 1 1 ) 0 10 1 0 1
		)
		prim_state Mtl_#0 ( 00000000 0
			tex_idxs ( 1 1 ) 0 11 0 0 1
		)
		prim_state 3_-_Default ( 00000000 0
			tex_idxs ( 1 2 ) 0 12 0 0 1
		)
		prim_state 7_-_Default ( 00000000 1
			tex_idxs ( 1 3 ) 0 1 0 0 1
		)
	)

Next find the section that looks like this;

images ( 4 
		image ( SD40a.ace ) 
		image ( SD40b.ace ) 
		image ( SD40c.ace ) 
		image ( SD40d.ace ) 

Change to look like this;

images ( 4 
		image ( ATSF_SD40C_9399a.ace ) 
		image ( ATSF_SD40C_9399b.ace ) 
		image ( SD40c.ace ) 
		image ( SD40d.ace )





Save your changes and recompress the shape file.

Move the folder to you trainset directory, make a consist and enjoy!

Origional content by Streamlines. Texture modifications and freight animation by Collin Mikkelborg. Lighting modifications and testing by Ulrich Ehlers.

Valid XHTML 1.0 Strict