Home › Content › ATSF_SD40C_9399.zip
File: ATSF_SD40C_9399/Install_ATSF_SD40C_9399.txt
This download requires the SLI Burlington Northern Engine Pack. This download also requires that you edit a shape file (instuctions included). Origional content by Streamlines. Texture modifications and freight animation by Collin Mikkelborg. Lighting modifications and testing by Ulrich Ehlers. This is a fictional repaint of Collin Mikkelborg's BN SD40C #6330 into ATSF_SD40C_9399.(With permission) This download requires the SLI Burlington Northern Engine Pack. Copy the shape file BN_SD40_2_6782 and the cabview and sound folders from your SLI.BN folder and paste them into the folder created by this zip file. Rename BN_SD40_2_6782 to ATSF_SD40C_9399 Before using this engine you need to modify the main shape file. If you do not, it will not appear correct in the game. Use Shape File Manager or Route_Riter (both available at train-sim.com) to uncompress a the shape file "ATSF_SD40C_9399". Next open it with Notepad and look for these lines, they are near the top shader_names ( 2 named_shader ( TexDiff ) named_shader ( BlendATexDiff ) ) You need to change them to look like this shader_names ( 2 named_shader ( BlendATexDiff ) named_shader ( BlendATexDiff ) ) Next, look for the section of the file that begins with (In Notepad go to Edit, then Find and enter this line. It is buried deep in the shape file) prim_states ( 13 You need to change it so that it looks like this... prim_states ( 13 prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 0 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 2 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 3 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 4 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 5 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 6 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 7 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 8 1 0 1 ) prim_state 1_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 9 1 0 1 ) prim_state 2_-_Default ( 00000000 1 tex_idxs ( 1 1 ) 0 10 1 0 1 ) prim_state Mtl_#0 ( 00000000 0 tex_idxs ( 1 1 ) 0 11 0 0 1 ) prim_state 3_-_Default ( 00000000 0 tex_idxs ( 1 2 ) 0 12 0 0 1 ) prim_state 7_-_Default ( 00000000 1 tex_idxs ( 1 3 ) 0 1 0 0 1 ) ) Next find the section that looks like this; images ( 4 image ( SD40a.ace ) image ( SD40b.ace ) image ( SD40c.ace ) image ( SD40d.ace ) Change to look like this; images ( 4 image ( ATSF_SD40C_9399a.ace ) image ( ATSF_SD40C_9399b.ace ) image ( SD40c.ace ) image ( SD40d.ace ) Save your changes and recompress the shape file. Move the folder to you trainset directory, make a consist and enjoy! Origional content by Streamlines. Texture modifications and freight animation by Collin Mikkelborg. Lighting modifications and testing by Ulrich Ehlers.