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File: Abilene_Steam/ATSF3415/ATSF3415.eng

SIMISA@@@@@@@@@@JINX0D0t______

Wagon ( ATSF3415
	Type ( Engine ) 
	WagonShape ( x-Heavy-Pacific.s ) 
	Size ( 3.1149m 4.9203 14.8m ) 
	CentreOfGravity ( 0m 1.8m 0m ) 
	Centre ( 0m 0m 0m ) 
	Mass ( 138.81t) 
	InertiaTensor ( 
		Box ( 3.06m 4.5m 13.8m ) 
	) 
	Coupling ( 
		Type ( Bar ) 
		Spring ( 
			Stiffness ( 1e6N/m 5e6N/m ) 
			Damping ( 1e6N/m/s 5e6N/m/s ) 
			Break ( 1.8e7N 1.8e7N ) 
			r0 ( 20cm 30cm ) 
		) 
		CouplingHasRigidConnection ( 1 ) 
		Velocity ( 0.1m/s ) 
		CouplingUniqueType ( "x-Heavy-Pacific" ) 
	) 
	Coupling ( 
		Type ( Automatic ) 
		Spring ( 
			Stiffness ( 1e6N/m 5e6N/m ) 
			Damping ( 1e6N/m/s 5e6N/m/s ) 
			Break ( 1.8e7N 1.8e7N ) 
			r0 ( 20cm 30cm ) 
		) 
		# (CouplingHasRigidConnection (1))
		Velocity ( -0.1m/s ) 
	) 
	Adheasion ( 0.30 0.76 0.58 0 ) 
	DerailRailHeight ( 4cm ) 
	DerailRailForce ( 2.5*147.4t ) 
	DerailBufferForce ( 400kN ) 
	WheelRadius ( 0.902m ) 
	NumWheels ( 6 ) 
	_FCalc ( 152km/h Roller bearings Cd:1 )
	Friction ( 
		7424.1N/m/s 	-0.10 	1.7mph 	9.769N/m/s 	1.966 
		5.1N/rad/s 	1 	-1rad/s 	0 	1 
	) 
	BrakeEquipmentType ( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" ) 
	BrakeSystemType ( "Air_single_pipe" ) 
	MaxBrakeForce ( 50.04kN ) 
	EmergencyBrakeResMaxPressure ( 90 ) 
	TripleValveRatio ( 2.5 ) 
	MaxReleaseRate ( 15 ) 
	MaxApplicationRate ( 10 ) 
	MaxAuxilaryChargingRate ( 2 ) 
	EmergencyResCapacity ( 10 ) 
	EmergencyResChargingRate ( 10 ) 
	BrakeCylinderPressureForMaxBrakeBrakeForce ( 64 ) 
	MaxHandbrakeForce ( 53.15kN) 
	NumberOfHandbrakeLeverSteps ( 100 ) 
	Sound ( "Pac-h-eng.sms" ) 
	FreightAnim ( x-Heavy-Pacific-Fittings-No-Feedwater-Heater.s 1 1 ) 
 
	Lights ( 11 
		# (++++++++++++++++++++++++++++++++ Fire box 4 +++++++++++++++++++++++++++++++)
		Light ( 
			Type ( 0 ) 
			Conditions ( 
				Service ( 2 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFFF8711 ) 
					Position ( 0 2.391 -5.85 ) 
					Azimuth ( -180.0 -180.0 -180.0 ) 
					Transition ( 0 ) 
					Radius ( 1.0 ) 
				) 
			) 
		) 
		Light ( 
			Type ( 0 ) 
			Conditions ( 
				Service ( 2 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFFF8711 ) 
					Position ( -0.18 2.391 -5.85 ) 
					Azimuth ( -90.0 -90.0 -90.0 ) 
					Transition ( 0 ) 
					Radius ( 1.0 ) 
				) 
			) 
		) 
		Light ( 
			Type ( 0 ) 
			Conditions ( 
				Service ( 2 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFFF8711 ) 
					Position ( 0.18 2.391 -5.85 ) 
					Azimuth ( 90.0 90.0 90.0 ) 
					Transition ( 0 ) 
					Radius ( 1.0 ) 
				) 
			) 
		) 
		Light ( 
			Type ( 0 ) 
			Conditions ( 
				Service ( 2 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 7 
				State ( 
					Duration ( 0.05 ) 
					LightColour ( FFFF6000 ) 
					Position ( 0 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.2 ) 
				) 
				State ( 
					Duration ( 0.025 ) 
					LightColour ( 80FFFFFF ) 
					Position ( 0.045 2.411 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.5 ) 
				) 
				State ( 
					Duration ( 0.045 ) 
					LightColour ( 20FF6C00 ) 
					Position ( 0 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.7 ) 
				) 
				State ( 
					Duration ( 0.05 ) 
					LightColour ( EEFFFF00 ) 
					Position ( -0.054 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.3 ) 
				) 
				State ( 
					Duration ( 0.05 ) 
					LightColour ( 80FF4800 ) 
					Position ( 0.009 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.2 ) 
				) 
				State ( 
					Duration ( 0.025 ) 
					LightColour ( 50FFE400 ) 
					Position ( 0.045 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.5 ) 
				) 
				State ( 
					Duration ( 0.05 ) 
					LightColour ( FFFF3600 ) 
					Position ( -0.036 2.391 -5.85 ) 
					Azimuth ( 0 -180 180 ) 
					Transition ( 1 ) 
					Radius ( 0.7 ) 
				) 
			) 
		) 
		# (++++++++++++++++++++++++++++++++++++ Headlight 2 +++++++++++++++++++++++++++++++)
		Light ( 
			comment ( Front Sphere of light )
			Type ( 1 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			Cycle ( 0 ) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFF7F083 ) 
					Position ( 0.0 3.15 20 ) 
					Transition ( 0 ) 
					Radius ( 325.0 ) 
					Angle ( 15.0 ) 
				) 
			) 
		) 
		Light ( 
			comment ( Front Head light disc )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFF7F083 ) 
					Position ( 0 3.13 7.02 ) 
					Azimuth ( -5.0 0.0 5.0 ) 
					Transition ( 0 ) 
					Radius ( 0.6 ) 
				) 
			) 
		) 
		# (++++++++++++++++++++++++++++++++++++ Class Lights 4 +++++++++++++++++++++++++++++)
		# ( Class light Color Code: 
Scheduled Train 00000000  ,
Extra Train or the last section of a multiple cection aaaaaaaa  ffffffff,
Multiple Sections aa00aa00 or ff00ff00 )
		Light ( 
			comment ( Front classification Light Right 1 )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			Cycle ( 0 ) 
			FadeIn ( 1 ) 
			FadeOut ( 1 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( 00000000 ) 
					Position ( 1.05 3.15 6.3 ) 
					Azimuth ( 0.0 0.0 0.0 ) 
					Transition ( 0 ) 
					Radius ( 0.3 ) 
				) 
			) 
		) 
		Light ( 
			comment ( Front classification Light Right 2 )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			Cycle ( 0 ) 
			FadeIn ( 1 ) 
			FadeOut ( 1 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( 00000000 ) 
					Position ( 1.2 3.17 6.18 ) 
					Azimuth ( 90 90 90 ) 
					Transition ( 0 ) 
					Radius ( 0.3 ) 
				) 
			) 
		) 
		Light ( 
			comment ( Front classification Light Left 1 )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			Cycle ( 0 ) 
			FadeIn ( 1 ) 
			FadeOut ( 1 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( 00000000 ) 
					Position ( -1.05 3.15 6.3 ) 
					Azimuth ( 0.0 0.0 0.0 ) 
					Transition ( 0 ) 
					Radius ( 0.3 ) 
				) 
			) 
		) 
		Light ( 
			comment ( Front classification Light Left 2 )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 3 ) 
				Unit ( 2 ) 
			) 
			Cycle ( 0 ) 
			FadeIn ( 1 ) 
			FadeOut ( 1 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( 00000000 ) 
					Position ( -1.2 3.17 6.18 ) 
					Azimuth ( -90 -90 -90 ) 
					Transition ( 0 ) 
					Radius ( 0.3 ) 
				) 
			) 
		) 
		# (+++++++++++++++++++++++++++++++++ AI Lighting 1/1 ++++++++++++++++++++++++++++++)
		Light ( 
			comment ( Front Head light disc )
			Type ( 0 ) 
			Conditions ( 
				Headlight ( 0 ) 
				Unit ( 0 ) 
				Control ( 1 ) 
			) 
			FadeIn ( 0.5 ) 
			FadeOut ( 0.5 ) 
			Cycle ( 0 ) 
			States ( 1 
				State ( 
					Duration ( 0.0 ) 
					LightColour ( FFF7F083 ) 
					Position ( 0 3.12 5.31 ) 
					Azimuth ( -5.0 0.0 5.0 ) 
					Transition ( 0 ) 
					Radius ( 0.6 ) 
				) 
			) 
		) 
		# (++++++++++++++++++++++++++ End of Lighting Section ++++++++++++++++++++++++)
	) 
) 
Engine ( ATSF3415
	Effects
	(
		SteamSpecialEffects
		(
			comment
			(
				the format of these little blocks is as follow:

				offset.x offset.y offset.z
				normal.x normal.y normal.z
				width in metres

				defining the offset from the shape pivot point
				where steam / smoke should appear, the direction
				it should go and the width of the nozzle 
			)
			WhistleFX 	( -0.618 4.6 -1.13 0 1 0 0.1 ) 
			SafetyValvesFX ( 0.01 4.6 -1.82 0 1 0 0.1 )
			SafetyValvesFX ( -0.01 4.6 -1.82 0 1 0 0.1 )

			StackFX 	( 0 4.9 4.98 0 0.9 0 0.3 )
			DrainpipeFX ( -1.5 1.258 -3.886 -0.4 -1 -0.2 0.05 )
			CylindersFX ( -1.165 0.363 4.61 1 0 0 0.1 )
			CylindersFX ( 1.165 0.363 4.61 -1 0 0 0.1 ) 
		)
	) 
	Wagon ( ATSF3415 ) 
	Type ( Steam ) 
	IsTenderRequired ( 1 ) 
	MaxPower ( 2267kW ) 
	MaxForce ( 46106lbf ) 
	MaxVelocity ( 75mph ) 
	WheelRadius ( 1.03m ) 
	NumWheels ( 3 ) 

	BoilerLength ( 7.7 ) 
	BoilerVolume ( "626*(ft^3)" ) 
	BoilerEffectivity ( 1.0 ) 
	MaxBoilerPressure ( 200psi ) 
	DraftingEffect ( 1.3 ) 
	BoilerResponsiveness ( 1.0 ) 
	SuperHeater ( 1.20 ) 
	CoalBurnage ( 3.01lb/hp/h ) 
	MaxBoilerOutput ( 60184lb/h ) 
	ExhaustLimit ( 50247lb/h ) 

	PrimingFactor ( 1 ) 
	SteamMinPrimingLevel ( 0.85 ) 
	SteamPrimingReductionWithCylinderCocksOpen ( 0.5 ) 
	SteamPrimingPowerLossProportion ( 0.9 ) 
	SteamPrimingWaterUsageIncreaseProportion ( 5 ) 

	SafetyValvesSteamUsage ( 32000lb/h ) 
	SafetyValvePressureDifference ( 5 ) 

	Sanding ( 10mph ) 

	NumCylinders ( 2 ) 
	CylinderStroke ( 27in ) 
	CylinderDiameter ( 28in ) 
	CylinderVolume ( "38.48*(ft^3)" ) 
	CylinderEffectivity ( 1.46 ) 
	CylinderCocksPowerEfficiency ( 0.85 ) 
	SteamCylinderCocksOperation ( manual ) 

	MaxFireMass ( 2840lb ) 
	IdealFireMass ( 937lb ) 
	MaxWaterMass ( 7797lb ) 
	MaxTenderCoalMass ( 24000lb ) 
	MaxTenderWaterMass ( 72000lb ) 
	BasicSteamUsage ( 900lb/h ) 
	BasicCoalUsage ( 710lb/h ) 
	SteamFiremanMaxPossibleFiringRate ( 8900 ) 
	ShovelCoalMass ( 3lb ) 

	BlastExponent ( 1.0 )
	SteamBlowerEffectExponent ( 0.8 ) 
	SteamBlowerEfficiencyExponent ( 1.1 ) 
	SteamBlowerMaxSteamUsageRate ( 550 ) 
	SteamBlowerMaxProportionOfBlastEffect ( 0.3 )

	SteamMaxSmokeUnitsReleaseRate ( 0.15 ) 
	SteamSmokeUnitsPerPoundOfFuel ( 0.5 ) 

#(	InjectorTypes ( 0 0 ) 
	InjectorSizes ( 12mm 12mm ) 
	Injector1FeedRateMultiplierExhaust ( 0.1 ) 
	Injector1FeedRateMultiplierLive ( 0.175 ) 
	Injector2FeedRateMultiplierExhaust ( 0.5 ) 
	Injector2FeedRateMultiplierLive ( 0.2 ) 
	Injector1WaterValveVariance ( 0.8 ) 
	Injector2WaterValveVariance ( 0.8 ) 
	InjectorLimits1 ( 50psi 0.2 1 ) 
	InjectorLimits2 ( 50psi 0.2 1 ) 
)
	InjectorSizes ( 11mm 11mm )
	InjectorTypes( 0 1 )
	Injector1WaterValveVariance( .9 )
	Injector2WaterValveVariance( .9 )
	InjectorLimits1 ( 50psi 0.1 1 )
	InjectorLimits2 ( 50psi 0.1 1 )



	SteamSmallestCutoff ( 0.08 ) 
	CutoffMaxReverse ( -0.85 ) 
	CutoffMaxForward ( 0.85 ) 

	RegulatorValveType ( Single_port ) 
	RegulatorMainValveExponent ( 1 )
	MaxSteamHeatingPressure ( 80 ) 
	SmokeCombustion ( 1 ) 
	SteamGaugeGlassHeight ( 10 ) 
	NumberOfDamperSteps ( 4 ) 

	BrakesEngineBrakeType ( "Air_single_pipe" ) 
	BrakesTrainBrakeType ( "Air_single_pipe" ) 
	BrakesEngineControllers ( "Train, Independent" ) 
	EngineBrakesControllerDirectControlExponent ( 1 ) 

	AirBrakesHasLowPressureTest ( 1 ) 
	AirBrakesAirCompressorPowerRating ( 3.6 ) 
	AirBrakesMainMinResAirPressure ( 28 ) 
	AirBrakesMainMaxAirPressure ( 224.1 ) 
	AirBrakesMainResVolume ( 10 ) 
	AirBrakesCompressorRestartPressure ( 90 ) 
	AirBrakesAirUsedPerPoundsOfBrakePipePressure ( 0.3 ) 

	EngineBrakesControllerHasProportionalBrake ( 1 ) 
	EngineBrakesProportionalBrakeLag ( 0.9 ) 
	EngineBrakesControllerMaxApplicationRate ( 6 ) 
	EngineBrakesControllerMaxReleaseRate ( 6 ) 
	EngineBrakesControllerEmergencyApplicationRate ( 50 ) 
	EngineBrakesControllerMinSystemPressure ( 0 ) 
	EngineBrakesControllerMaxSystemPressure ( 90 ) 

	TrainBrakesControllerMaxApplicationRate ( 2.5 ) 
	TrainBrakesControllerMaxReleaseRate ( 2.5 ) 
	TrainBrakesControllerEmergencyApplicationRate ( 50 ) 
	TrainBrakesControllerMinSystemPressure ( 0 ) 
	TrainBrakesControllerMaxSystemPressure ( 90 ) 

	DoesHornTriggerBell ( 0 ) 

	CabView ( "Pacific.cvf" )
 	HeadOut ( 1.8 3.35 -6.32 ) 

	EngineControllers ( 
		Regulator ( 0 1 0.025 0 
			NumNotches ( 0 
			) 
		) 
		Cutoff ( -0.85 0.85 0.03 0 
			NumNotches ( 0  

			) 
		) 
		Brake_Engine ( 0 1 0.025 0.7 
			NumNotches ( 1 
				Notch ( 0 1 Dummy ) 
			) 
		) 
		Brake_Train ( 0 1 0.025 0 
			NumNotches ( 5 
				Notch ( 0 0 TrainBrakesControllerReleaseStart ) 
				Notch ( 0.25 0 TrainBrakesControllerSelfLapStart ) 
				Notch ( 0.3 1 TrainBrakesControllerApplyStart ) 
				Notch ( 0.8 0 TrainBrakesControllerFullServiceStart ) 
				Notch ( 0.9 0 TrainBrakesControllerEmergencyStart ) 
			) 
		) 
		Brake_Hand ( 0 1 1 0 
			NumNotches ( 2 
				Notch ( 0 1 Brake_HandRelease ) 
				Notch ( 1 1 Brake_HandApply ) 
			) 
		) 
		FireDoor ( 0 1 0.1 0 
			NumNotches ( 0
			) 
		) 
		Sanding ( 0 1 0 ) 
		Blower ( 0 1 0.025 0 
			NumNotches ( 0 
			) 
		) 
		HeatingTap ( 0 1 0.025 0 
			NumNotches ( 0 
			) 
		) 
		Shovel ( 0 1 0.05 0 
			NumNotches ( 0 
			) 
		) 
		DampersFront ( 0 1 0.1 1 
			NumNotches ( 0 
			) 
		) 
		DampersBack ( 0 1 0.1 0 
			NumNotches ( 0 
			) 
		) 
		Injector1Steam ( 0 1 0 ) 
		Injector2Steam ( 0 1 0 ) 
		Injector1Water ( 0 1 0.1 0 
			NumNotches ( 0 
			) 
		) 
		Injector2Water ( 0 1 0.1 0 
			NumNotches ( 0 
			) 
		) 
		CylinderCocks ( 0 1 1 ) 
		Whistle ( 0 1 0 ) 
		BellToggle ( 0 1 0 ) 
		SmallEjectorOrCompressor ( 0 1 1 ) 
		HeadLights ( 0 1 0 ) 
	) 
	# (	===================================================================
	These are the settings the locomotive will have at startup 
	fire temp,  	 -	Full Fire temperature = 1000 
	fire mass,  	 -	Ideal fire mass = 928 Max = 2812 
	water mass, 	 -	Boiler full = 4687 half full = 2343
	boiler pressure, 	 -	Full Boiler Pressure = 200 
	water level, 
	tender_water_mass,	
	tender_coal_mass,	 -	Determines the smoke colour? 
	smoke_quantity, 
	fire_condition, 	 -	Values below 1 make it harder to raise steam
	coal quality 	 -	Values below 1 make it harder to raise steam
	===================================================================== )
	EngineVariables ( 950 937 6238 200 1 72000 24000 200 1 1 ) 
	Sound ( "Pac-h-cab.sms" ) 
	Name ( "ATSF3415 4-6-2" ) 
	Description ( "USRA Heavy Pacific\n\n"+
	"This loco is a USRA Heavy pacific 4-6-2 The model is designed for automatic stoking.\n\n"+
	"Open the fire door fully [f key] and adjust the stoking [r key] while watching the fire mass on the HUD [F5 twice]\n\n"+
	"The ideal fire mass is 937lb" ) 
	EngineOperatingProcedures ( "To move forward\n"+
	"1.	Press the W key several times to move the reverser to full forward.\n"+
	"2.	Press the ; (SEMICOLON) key to release the train brakes.\n"+
	"3.	Press the D key to increase the throttle (regulator) setting.\n"+  
	"4.	As you accelerate, press the S key to slowly reduce the reverser setting, then adjust the throttle to maintain the desired speed.\n\n"+
	"To slow the train\n"+
	"1.	Press the A key to move the throttle to a lower setting.\n"+
	"2.	Use the brakes to further reduce speed if desired.\n\n"+
	"To apply the train brakes\n"+
	"1.	Press the ' (APOSTROPHE) key to apply the train brakes.\n"+
	"2. To stop exhausting the brake pipe, lower the brake lever to its lap (hold) position, by pressing the ; (SEMICOLON) key.\n\n"+
	"To release the train brakes\n"+
	"1. Press  the ; (SEMICOLON) key to release the train brakes.\n"+
	"2. When the brakes are released, raise the brake lever to its lap (hold) position, by pressing the ' (APOSTROPHE) key.\n\n"+
	"To back up\n"+
	"1.	Bring your train to a full stop.\n"+ 
	"2.	Press the S key several times to move the reverser to the full reverse position.\n"+
	"4.	Press the ; (SEMICOLON) key to release the brakes.\n"+
	"5.	Slowly advance the throttle (D key).\n\n"+
	"To load and unload passengers\n"+
	"1. Stop at a station.\n"+
	"2. Press the ENTER key.\n"+
	"3. Wait for the \"permission to depart\" whistle.\n"+
	"TIP: Use the Next Station driving aid (F10) to monitor loading and unloading.\n\n"+
	"To couple to a car or locomotive\n"+
	"1. Coast into the unit at a very slow speed, about 2 mph.\n"+
	"TIP: To use the Coupling view, press the 6 key.\n"+
	"2. Press F9 to open the Train Operations window.\n"+
	"3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+
	"4. Close the Train Operations window.\n\n"+
	"To uncouple from a car or locomotive\n"+
	"1. Press F9 to open the Train Operations window.\n"+
	"2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+
	"3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+
	"4. Close the Train Operations window.\n\n"+
	"Firing commands (automatic fireman OFF in options screen)\n"+
	"To add coal to the firebox\n"+
	"1. Press the F key to open the firebox door.\n"+
	"2. Press the R key to increase the shoveling rate.\n\n"+
	"To stop adding coal to the fire\n"+
	"TIP: The ideal fire Mass for this locomotive is 2000lb\n"+
	"1. Press SHIFT+R to decrease the shoveling rate.\n"+
	"2. Press SHIFT+F to close the firebox door.\n\n"+
	"To operate the blower\n"+
	"1.	Press the N key to increase the blower.\n"+
	"2. Press SHIFT+N to decrease the blower.\n\n"+
	"To operate the dampers\n"+
	"1.	Press the M key to open the dampers.\n"+
	"2. Press SHIFT+M to close the dampers.\n\n"+
	"To inject water into the boiler\n"+
	"1.	Press the I key to turn on the steam to injector 1.\n"+
	"(You can also press the O key to turn on the steam to injector 2.)\n"+
	"2.	Press the K key to increase the water flow to injector 1.\n"+
	"(To increase the water flow to injector 2, press the L key.)\n\n"+
	"To stop boiler water injection\n"+ 
	"1. Press the I key to turn off the steam to injector 1.\n"+
	"2. Press the O key to turn off the steam to injector 2." ) 
) 

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