Home › Content › E7_PRR_5717.zip
File: E7 PRR #5717/TA_E7_PRR5717.eng
SIMISA@@@@@@@@@@JINX0D0t______ Wagon ( TA_E7_PRR5717 comment( .ENG design by Chris Lee and R.Easterday 12/30/01 ) Comment ( Geared for Passenger running ) Comment ( Single Light Version ) Type ( Engine ) WagonShape ( TA_E7_PRR5717.s ) Size ( 3.1m 4.768m 21.5m ) comment( 319600lbs US ) Mass ( 144.93t ) WheelRadius ( 20in ) InertiaTensor ( Box (3.1m 4.3m 21.0m) ) Coupling ( Type ( Automatic ) Spring ( Stiffness ( 1e6N/m 5e6N/m ) Damping ( 1e6N/m 1e6N/m ) Break ( 5.1e7N 5.1e7N ) r0 ( 20cm 30cm ) ) comment( CouplingHasRigidConnection () ) Velocity ( 0.18m/s ) ) Buffers ( Spring ( Stiffness ( 1e6N/m 5e6N/m ) Damping ( 1e6N/m/s 1e6N/m/s ) r0 ( 0m 1e9 ) ) Centre ( 0.5 ) Radius ( 1 ) Angle ( 0.5deg ) ) Adheasion ( 0.18 0.35 2 0 ) DerailRailHeight ( 4cm ) DerailRailForce ( 2.5*144.93t ) DerailBufferForce ( 200kN ) NumWheels ( 1 ) Friction ( 1702N/m/s 0 1mph 20.69N/m/s 1.8 5.1N/rad/s 1 -1rad/s 0 1 ) BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" ) BrakeSystemType( "Air_single_pipe" ) MaxBrakeForce ( 79.71kN ) EmergencyBrakeResMaxPressure( 110 ) TripleValveRatio( 2.5 ) MaxReleaseRate( 2.27 ) MaxApplicationRate( 1.717 ) MaxAuxilaryChargingRate( 1 ) EmergencyResCapacity( 2.604 ) EmergencyResChargingRate( 1 ) BrakeCylinderPressureForMaxBrakeBrakeForce( 64 ) IntakePoint ( -3.33 0.4 FuelDiesel ) IntakePoint ( 3.33 0.4 FuelDiesel ) Lights ( 28 Comment ( Lights coded by Rob Easterday (DokkenSound) for Train Artisan ) Light ( comment( Sphere of light Dim ) Type ( 1 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 50505050 ) Position ( 0.0 2.3 10.5 ) Transition ( 0.0 ) Radius ( 200.0 ) Angle ( 25.0 ) ) ) ) Light ( comment( Sphere of Light Bright with Mars Effect ) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 8 State ( Duration ( 0.35 ) LightColour ( ffffffff ) Position ( 0.0 2.3 8.0 ) Transition ( 1.0 ) Radius ( 250.0 ) Angle ( 15.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( 7.0 1.0 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( 9.0 2.3 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 25.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( 7.0 4.5 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( ffffffff ) Position ( 0.0 2.3 8.0 ) Transition ( 1.0 ) Radius ( 250.0 ) Angle ( 15.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( -7.0 1.0 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( -9.0 2.3 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 25.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80ffffff ) Position ( -7.0 4.5 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) ) ) Light ( comment( Sphere of Light Penalty with Mars Effect ) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 8 State ( Duration ( 0.35 ) LightColour ( fffb4545 ) Position ( 0.0 2.3 8.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 15.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( 7.0 1.0 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( 9.0 2.3 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 25.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( 7.0 4.5 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( fffb4545 ) Position ( 0.0 2.3 8.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 15.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( -7.0 1.0 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( -9.0 2.3 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 25.0 ) ) State ( Duration ( 0.35 ) LightColour ( 80fb4545 ) Position ( -7.0 4.5 10.0 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 20.0 ) ) ) ) Light ( comment( Headlight right dim ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80FEFFE7 ) Position ( 0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Headlight left dim ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80FEFFE7 ) Position ( -0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Headlight right bright ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 1 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFEFFE7 ) Position ( 0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.65 ) ) ) ) Light ( comment( Headlight left bright ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 1 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFEFFE7 ) Position ( -0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.65 ) ) ) ) Light ( comment( Mars light ) comment ( This is based on patents issued to the Mars Light Co. It represents the model SBWR-5000-1 model which was standard on most E and F units other than Santa Fe which used an In-house designed roto-light on some units. It is as accurate as possible in every way. I have offset the light slightly forward to minimize interference with the coachwork. (R.E) ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 8 State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( 0.0 3.36 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1 ) Radius ( 0.75 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( 0.04 3.36 10.50 ) Azimuth ( 20 20 20 ) Elevation ( 5 5 5 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( 0.08 3.36 10.50 ) Azimuth ( 35 35 35 ) Transition ( 1 ) Radius ( 0.5 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( 0.04 3.36 10.50 ) Azimuth ( 20 20 20 ) Elevation ( -15 -15 -15 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( 0.0 3.36 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1.0 ) Radius ( 0.75 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( -0.04 3.36 10.50 ) Azimuth ( -20 -20 -20 ) Elevation ( 5 5 5 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( -0.08 3.36 10.50 ) Azimuth ( -35 -35 -35 ) Transition ( 1 ) Radius ( 0.5 ) ) State ( Duration ( 0.35 ) LightColour ( ffFEFFE7 ) Position ( -0.04 3.36 10.50 ) Azimuth ( -20 -20 -20 ) Elevation ( -20 -20 -20 ) Transition ( 1 ) Radius ( 0.6 ) ) ) ) Light ( comment( Mars light Penalty ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Penalty ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 8 State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( 0.0 3.15 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1 ) Radius ( 0.75 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( 0.04 3.15 10.50 ) Azimuth ( 20 20 20 ) Elevation ( 5 5 5 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( 0.08 3.15 10.50 ) Azimuth ( 35 35 35 ) Transition ( 1 ) Radius ( 0.5 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( 0.04 3.15 10.50 ) Azimuth ( 20 20 20 ) Elevation ( -15 -15 -15 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( 0.0 3.15 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1.0 ) Radius ( 0.75 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( -0.04 3.15 10.50 ) Azimuth ( -20 -20 -20 ) Elevation ( 5 5 5 ) Transition ( 1 ) Radius ( 0.6 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( -0.08 3.15 10.50 ) Azimuth ( -35 -35 -35 ) Transition ( 1 ) Radius ( 0.5 ) ) State ( Duration ( 0.35 ) LightColour ( ffff0000 ) Position ( -0.04 3.15 10.50 ) Azimuth ( -20 -20 -20 ) Elevation ( -20 -20 -20 ) Transition ( 1 ) Radius ( 0.6 ) ) ) ) Light ( comment( Numberboard Right A ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80808080 ) Position ( -1.15 2.55 10.15 ) Azimuth ( -47 -47 -47 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Numberboard Right B ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80808080 ) Position ( -1.37 2.55 9.92 ) Azimuth ( -47 -47 -47 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Numberboard Left A ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80808080 ) Position ( 1.15 2.55 10.15 ) Azimuth ( 47 47 47 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Numberboard Left B ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80808080 ) Position ( 1.37 2.55 9.92 ) Azimuth ( 47 47 47 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Class Light Left ) Type ( 0 ) Conditions ( Unit ( 2 ) Service ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaaaaaaa ) Comment ( Class light Color Code: Scheduled Train 00000000 ,Extra Train aaaaaaaa ,Multiple Sections aa00aa00 ) Position ( 1.18 2.9 10.05 ) Azimuth ( 45 45 45 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Class Light Right ) Type ( 0 ) Conditions ( Unit ( 2 ) Service ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaaaaaaa ) Comment ( Class light Color Code: Scheduled Train 00000000 ,Extra Train aaaaaaaa ,Multiple Sections aa00aa00 ) Position ( -1.18 2.9 10.05 ) Azimuth ( -45 -45 -45 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Class Light Left ,End of Consist ) Type ( 0 ) Conditions ( Unit ( 3 ) Service ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaff0000 ) Position ( 1.18 2.9 10.05 ) Azimuth ( 45 45 45 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Class Light Right ,End of Consist ) Type ( 0 ) Conditions ( Unit ( 3 ) Service ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaff0000 ) Position ( -1.18 2.9 10.05 ) Azimuth ( -45 -45 -45 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Front Ladder Left ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( -1.5 1.4 7.05 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Front Ladder Right ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( 1.51 1.4 7.05 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Mid Ladder Left ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( -1.5 1.4 -2.35 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Mid Ladder Right ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( 1.51 1.4 -2.35 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Rear Ladder Left ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( -1.5 1.4 -10.05 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Rear Ladder Right ) Type ( 0 ) Conditions ( Service ( 2 ) TimeOfDay ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( aaFEFFE7 ) Position ( 1.51 1.4 -10.05 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.25 ) ) ) ) Light ( comment( Rear Marker Light Left DimSetting ) Type ( 0 ) Conditions ( Unit ( 0 ) Service ( 2 ) Headlight ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80ff0000 ) Position ( -1.0 2.75 -10.74 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Rear Marker Light Left HighSetting ) Type ( 0 ) Conditions ( Unit ( 0 ) Service ( 2 ) Headlight ( 3 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 80ff0000 ) Position ( -1.0 2.75 -10.74 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Light ( Comment ( Start AI Section ) comment( Headlight right bright ) Type ( 0 ) Conditions ( Service ( 2 ) Control ( 1 ) TimeOfDay ( 1 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFEFFE7 ) Position ( 0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.65 ) ) ) ) Light ( comment( Headlight left bright ) Type ( 0 ) Conditions ( Service ( 2 ) Control ( 1 ) TimeOfDay ( 1 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFEFFE7 ) Position ( -0.09 2.4 10.55 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.65 ) ) ) ) Light ( comment( Mars light ) comment ( Simplified version of Mars for use on AI trains during Daylight hours only. This leaves out the vertical motion element and therefore 4 states. AI trains will run normal version at night. ) Type ( 0 ) Conditions ( Service ( 2 ) Control ( 1 ) TimeOfDay ( 1 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.75 ) States ( 4 State ( Duration ( 0.7 ) LightColour ( ffFEFFE7 ) Position ( 0.0 3.36 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1 ) Radius ( 0.75 ) ) State ( Duration ( 0.7 ) LightColour ( ffFEFFE7 ) Position ( 0.08 3.36 10.50 ) Azimuth ( 35 35 35 ) Transition ( 1 ) Radius ( 0.5 ) ) State ( Duration ( 0.7 ) LightColour ( ffFEFFE7 ) Position ( 0.0 3.36 10.50 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 1.0 ) Radius ( 0.75 ) ) State ( Duration ( 0.7 ) LightColour ( ffFEFFE7 ) Position ( -0.08 3.36 10.50 ) Azimuth ( -35 -35 -35 ) Transition ( 1 ) Radius ( 0.5 ) ) ) ) ) Sound ( "EEng.sms" ) ) Engine ( TA_E7_PRR5717 Effects ( DieselSpecialEffects ( comment ( the format of these little blocks is as follow: offset.x offset.y offset.z normal.x normal.y normal.z width in metres defining the offset from the shape pivot point where steam / smoke should appear, the direction it should go and the width of the nozzle ) Exhaust1 ( 0 4.7 1.7 0 1 0 0.7 ) Exhaust2 ( 0 4.7 -4.53 0 1 0 0.7 ) ) ) Wagon ( TA_E7_PRR5717 ) Type ( Diesel ) MaxPower ( 1496kN ) comment( 2000hp ) MaxForce ( 239.536kN ) MaxContinuousForce ( 81.847kN ) MaxVelocity ( 98mph ) MaxCurrent ( 1000A ) WheelRadius ( 20in ) comment( sanding system is switched off when faster than given velocity ) Sanding ( 1e14mph ) HeadOut ( 1.73 3.45 7.845 ) NumWheels ( 4 ) MaxTemperature ( 120 ) MaxOilPressure ( 90 ) CabView ( TrainArtisan_F7Cab.cvf ) MaxDieselLevel ( 1200gal ) DieselUsedPerHourAtMaxPower ( 186gal ) DieselUsedPerHourAtIdle ( 7.5gal ) AirBrakesAirCompressorPowerRating( 3.93 ) AirBrakesMainMinResAirPressure( 140 ) AirBrakesMainMaxAirPressure( 130 ) AirBrakesMainResVolume( 11.57 ) AirBrakesAirCompressorWattage( 19000 ) AirBrakesCompressorRestartPressure( 126 ) AirBrakesAirUsedPerPoundsOfBrakePipePressure( 2 ) AirBrakesHasLowPressureTest( 0 ) AirBrakesIsCompressorElectricOrMechanical( 1 ) EngineBrakesControllerMinPressureReduction( 6 ) TrainBrakesControllerMinPressureReduction( 6 ) EngineBrakesControllerHasProportionalBrake( 1 ) EngineBrakesProportionalBrakeLag( 0.9 ) EngineBrakesControllerMaxApplicationRate( 2.667 ) TrainBrakesControllerMaxApplicationRate( 2.667 ) EngineBrakesControllerMaxReleaseRate( 20 ) TrainBrakesControllerMaxReleaseRate( 2.667 ) EngineBrakesControllerEmergencyApplicationRate( 7.7 ) TrainBrakesControllerEmergencyApplicationRate( 7.7 ) EngineBrakesControllerMinSystemPressure( 0 ) TrainBrakesControllerMinSystemPressure( 0 ) EngineBrakesControllerMaxSystemPressure( 110 ) TrainBrakesControllerMaxSystemPressure( 110 ) EngineBrakesControllerEmergencyBrakeTimePenalty( 60 ) TrainBrakesControllerEmergencyBrakeTimePenalty( 60 ) EngineBrakesControllerFullServicePressureDrop( 46 ) TrainBrakesControllerFullServicePressureDrop( 46 ) BrakesEngineBrakeType( "Air_single_pipe" ) BrakesTrainBrakeType( "Air_single_pipe" ) BrakesEngineControllers( "Independent, Train," ) EngineBrakesControllerDirectControlExponent( 1 ) DoesHornTriggerBell( 0 ) MaxDieselLevel ( 1200gal ) DieselUsedPerHourAtMaxPower ( 186gal ) DieselUsedPerHourAtIdle ( 7.5gal ) DieselSmokeEffectInitialMagnitude( 3 ) DieselSmokeEffectMaxMagnitude( 5.0 ) DieselSmokeEffectInitialSmokeRate( 3 ) DieselSmokeEffectMaxSmokeRate( 6.0 ) DieselEngineIdleRPM( 275 ) DieselEngineMaxRPM( 800 ) DieselEngineSpeedOfMaxTractiveEffort( 35mph ) DieselEngineMaxRPMChangeRate( 25 ) EmergencyStopMonitor( MonitoringDeviceMonitorTimeLimit( 0 ) MonitoringDeviceAlarmTimeLimit( 0 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) AWSMonitor( MonitoringDeviceMonitorTimeLimit( -1 ) MonitoringDeviceAlarmTimeLimit( 5 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) EngineVariables( 1200 ) EngineControllers ( Throttle ( 0 1 0.125 0 NumNotches ( 9 Notch ( 0 0 Dummy ) Notch ( 0.125 0 Dummy ) Notch ( 0.25 0 Dummy ) Notch ( 0.375 0 Dummy ) Notch ( 0.5 0 Dummy ) Notch ( 0.625 0 Dummy ) Notch ( 0.75 0 Dummy ) Notch ( 0.875 0 Dummy ) Notch ( 1 0 Dummy ) ) ) Brake_Engine ( 0 1 0.0250 1 NumNotches ( 1 Notch( 0 1 Dummy ) ) ) Brake_Train ( 0 1 0.0250 0.8 NumNotches ( 6 Notch( 0 0 TrainBrakesControllerReleaseStart ) Notch( 0.2 0 TrainBrakesControllerRunningStart ) Notch( 0.4 0 TrainBrakesControllerSelfLapStart ) Notch( 0.5 1 TrainBrakesControllerApplyStart ) Notch( 0.9 0 TrainBrakesControllerFullServiceStart ) Notch( 1.0 0 TrainBrakesControllerEmergencyStart ) ) ) DirControl ( -1 0 1 1 ) BellToggle( 0 1 0 ) AWS ( 0 1 0 ) Sanding ( 0 1 0 ) Horn ( 0 1 0 ) Wipers ( 0 1 0 ) EmergencyStopResetToggle( 0 1 0 ) EmergencyStopToggle( 0 1 0 ) Vigilance ( 0 1 0 ) Headlights ( 0 0.25 1 0 ) BailOffButton( 0 1 0 ) ) Sound ( "ECab.sms" ) Name ( " TA-E7A Pennsylvania RR #5717 " ) Description ( "www.TrainArtisan.com Proudly Presents....\n\n"+ "The Emd E7A is a diesel-electric locomotive, a popular and versatile performer when it was first introduced "+ "which led to a whole age of cab units.\n\n"+ "Locomotive type: EMD Model E7\n\n"+ "Power source: Two GM 567B\n\n"+ "Power: 2,000 hp\n\n"+ "Max. speed: 98 mph (157 km/h)\n\n"+ "Gear ratio: 55:22\n\n"+ "Alternator (rectified output): D14\n\n"+ "Traction motors: Four model D7 DC, series wound, axle-hung\n\n"+ "Max. continuous tractive effort: 18,400 lb (83,63 kg)\n\n"+ "Wheel configuration: Twelve 40-in (15.75 cm), tapered tread in A1A-A1A configuration (two sets of two "+ "driven axles and one idle axle in the middle)\n\n"+ "Height: 14 ft. 11 in. (4.7 m)\n\n"+ "Weight: 159.8 U.S. tons (144.93 metric tons)\n\n"+ "Length: 70 ft. 3 1/8 in. (18 m)\n\n"+ "Width: 10 ft. 7 in. (3.1 m)" ) EngineOperatingProcedures ( "To move forward\n"+ "1. Press the W key to move the Reverser to Forward.\n"+ "2. Press the ; (SEMICOLON) key to release the train brakes.\n"+ "3. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n"+ "4. Press the D key to move the throttle from Idle to Notch 1.\n"+ "5. Gradually increase power (D key), one notch at a time, until your train reaches the desired speed.\n\n"+ "To slow the train\n"+ "1. Press the A key to move the throttle to a lower setting.\n"+ "2. Use the brakes to further reduce speed if desired.\n\n"+ "To apply the dynamic brakes\n"+ "1. Press the A key to move the throttle to the Idle position.\n"+ "2. Wait for 10 seconds, then press the . (PERIOD) key to advance the Dynamic Brake handle from Off to the Setup position. After allowing a few seconds for braking circuit setup, press the . (PERIOD) key again to set the desired level of dynamic braking (Levels 1 - 8).\n\n"+ "To release the dynamic brakes\n"+ "1. Press the D key to move the throttle towards Idle.\n\n"+ "To apply the train brakes\n"+ "1. Press the ' (APOSTROPHE) key to apply the train brakes.\n\n"+ "To bail off the train brakes on the locomotive\n"+ "1. Press the / (FORWARD SLASH) key.\n\n"+ "To release the train brakes\n"+ "1. Press the ; (SEMICOLON) key to release the train brakes.\n\n"+ "To apply the locomotive brake\n"+ "1. Press the ] (RIGHT BRACKET) key to apply the locomotive brake.\n\n"+ "To release the locomotive brake\n"+ "1. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n\n"+ "To activate emergency braking\n"+ "1. Press the A key to reduce the throttle to Idle.\n"+ "2. Press the BACKSPACE key to activate emergency braking.\n\n"+ "To back up\n"+ "1. Bring your train to a full stop.\n"+ "2. Press the S key to move the Reverser to the Reverse position.\n"+ "3. Release the brakes.\n"+ "4. Slowly advance the throttle lever (D key).\n\n"+ "To couple to a car or locomotive\n"+ "1. Coast into the unit at a very slow speed, about 2 mph.\n"+ "TIP: To use the Coupling view, press the 6 key.\n"+ "2. Press F9 to open the Train Operations window.\n"+ "3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+ "4. Close the Train Operations window.\n\n"+ "To uncouple from a car or locomotive\n"+ "1. Press F9 to open the Train Operations window.\n"+ "2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+ "3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+ "4. Close the Train Operations window." ) )