Home › Content › MKT_units.zip
File: MKT_units/MKT186/SOUND/sd402cab.sms
SIMISA@@@@@@@@@@JINX0x1t______ Tr_SMS ( Skip ( ** SL 5 sounds - Two looping audio streams, multiple waves - pitch shifted & Xfaded by rpm ** ) Skip ( ** - engine sound ** ) Skip ( ** - One Horn audio stream ** ) Skip ( ** - One Bell audio stream ** ) Skip ( ** - One Sander audio stream ** ) Skip ( ** - One Compressor audio stream ** ) Skip ( ** - One TBrake & IBrake audio stream {as only one shots for apply and off - unkilely to be at same time} ** ) Skip ( ** - One DBrake audio stream ** ) Skip ( ** - One Coupling audio stream ** ) Skip ( ** - One Control audio stream with individual Control sounds ** ) Skip ( ** - One Vigilance alarm audio stream ** ) ScalabiltyGroup( 5 Activation ( CabCam () PassengerCam () Distance (100) ) Deactivation ( ExternalCam () Distance (100) ) Stereo () Streams (10 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** Inside-Engine-Sound **** ) Initial_Trigger ( StartLoop ( 1 File ( "..\\..\\SD402\\SOUND\\sd40-2_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 9 0.000 11000 0.060 11000 0.180 12000 0.330 13000 0.480 14300 0.630 15000 0.770 1000 0.900 1000 1.000 1000 ) Granularity ( 0.01 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 9 0.000 0.5 0.060 0.5 0.180 0.5 0.330 0.6 0.480 0.7 0.630 0.3 0.770 0.0 0.900 0.0 1.000 0.0 ) Granularity ( 0.01 ) ) ) Stream ( Priority ( 6 ) Triggers ( 2 Skip( ** Inside-Engine Sound ** ) Initial_Trigger ( StartLoop ( 1 File ( "..\\..\\SD402\\SOUND\\sd40-2_power_cruise7.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 9 0.00 4000 0.06 4000 0.18 5000 0.33 6000 0.48 7000 0.63 8000 0.77 9000 0.90 10000 1.00 11000 ) Granularity ( 0.01 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 9 0.00 0.0 0.06 0.0 0.18 0.0 0.33 0.2 0.48 0.4 0.63 1.0 0.77 1.0 0.90 1.0 1.00 1.0 ) Granularity ( 0.01 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Volume ( 0.5 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\SD40_horn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the bell to be played at the same time **** ) Priority ( 6 ) Volume ( 0.7 ) Triggers ( 2 Discrete_Trigger ( 10 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_bell1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 11 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the sander to be played at the same time **** ) Priority ( 5 ) Triggers ( 2 Discrete_Trigger ( 4 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_sand.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 5 ReleaseLoopRelease () ) ) ) Stream ( Skip ( **** This stream allows the Train Brake & Independant Brakes to be played at the same time **** ) Priority ( 5 ) Volume ( 0.4 ) Triggers ( 5 Skip ( **** NOTE: Need to check if correct waves used for apply/release **** ) Skip ( **** Assumes 3 = Release, 1 & 2 = Apply **** ) Skip ( **** Tbrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 14 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\AirApply_auto3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply {normal & emergency} **** ) Discrete_Trigger ( 53 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_auto1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\AirRelease_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Discrete_Trigger ( 54 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_auto1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\AirRelease_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Skip ( **** Ibrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 21 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\AirApply_ind3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply **** ) Discrete_Trigger ( 22 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_ind1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\AirRelease_ind2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) ) ) Stream ( Skip( **** Dynamic brakes **** ) Skip( **** NOTE: First See comment for SL 3 Dynamic brake. ** ) Priority ( 6 ) Triggers ( 10 Variable_Trigger ( Variable3_Inc_Past 0.05 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\d9_dynb_dyn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Variable3_Dec_Past 0.05 ReleaseLoopRelease () ) ) FrequencyCurve( Variable3Controlled CurvePoints ( 2 0.0 12025 1.0 17800 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream plays all the controls samples **** ) Skip ( **** NOTE: Missing AWS Alarm **** ) Priority ( 6 ) Volume(0.6) Triggers ( 8 Discrete_Trigger ( 15 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_reverserf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 16 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_throttlef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 17 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_abrakef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 18 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_ibrakef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 26 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_sandf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 37 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_flightsf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 48 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 51 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_ebrake.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) ) Stream( Skip ( **** Vigilance alarm **** ) Priority ( 6 ) Triggers( 4 Discrete_Trigger ( 56 SetStreamVolume ( 1.0 ) ) Discrete_Trigger ( 56 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_deadman.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 57 SetStreamVolume ( 0.0 ) ) Discrete_Trigger ( 57 ReleaseLoopRelease() ) ) ) ) ) Skip ( ** SL 3 sounds - Two looping audio stream, idle wave and 3 moving waves - pitch shifted & Xfaded by rpm ** ) Skip ( ** - engine sound ** ) Skip ( ** - One Horn audio stream ** ) Skip ( ** - One Bell audio stream ** ) Skip ( ** - One Sander audio stream ** ) Skip ( ** - One Compressor audio stream ** ) Skip ( ** - One TBrake & IBrake audio stream {as only one shots for apply and off - unkilely to be at same time} ** ) Skip ( ** - One DBrake audio stream ** ) Skip ( ** - One Control audio stream with individual Control sounds ** ) Skip ( ** - One Vigilance alarm audio stream ** ) Skip ( ** - One Wipers audio stream ** ) ScalabiltyGroup( 3 Activation ( CabCam () Distance (100) ) Deactivation ( ExternalCam () PassengerCam () Distance (100) ) Stereo () Streams (8 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** The engine/current related sounds - Stream 1 {Xfade} **** ) Initial_Trigger ( StartLoop ( 1 File ("..\\..\\SD402\\SOUND\\sd40-2_power_cruise7.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 9 0.000 4000 0.060 4000 0.180 5000 0.330 6000 0.480 7000 1.630 8000 0.770 9000 0.900 10000 1.000 11000 ) Granularity ( 0.01 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 9 0.000 0.8 0.060 0.8 0.180 0.8 0.330 0.8 1.480 0.8 0.630 0.8 0.770 0.9 0.900 0.9 1.000 0.9 ) Granularity ( 0.01 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Volume ( 0.5 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\SD40_horn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the bell to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 10 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_bell1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 11 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the sander to be played at the same time **** ) Priority ( 5 ) Triggers ( 2 Discrete_Trigger ( 4 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_sand.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 5 ReleaseLoopRelease () ) ) ) Stream ( Skip ( **** This stream allows the Train Brake & Independant Brakes to be played at the same time **** ) Priority ( 5 ) Volume ( 0.4 ) Triggers ( 5 Skip ( **** NOTE: Need to check if correct waves used for apply/release **** ) Skip ( **** Assumes 3 = Release, 1 & 2 = Apply **** ) Skip ( **** Tbrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 14 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\AirApply_auto3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply {normal & emergency} **** ) Discrete_Trigger ( 53 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_auto1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\AirRelease_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Discrete_Trigger ( 54 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_auto1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\AirRelease_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Skip ( **** Ibrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 21 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\AirApply_ind3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply **** ) Discrete_Trigger ( 22 PlayOneShot ( 2 File ( "..\\..\\SD402\\SOUND\\AirRelease_ind1.wav" -1 ) File ( "..\\..\\SD402\\SOUND\\GP38/sound/gp_airb_ind2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) ) ) Stream ( Skip( **** Dynamic brakes **** ) Skip( **** NOTE: There are two ways to play DBrakes **** ) Skip( **** 1/ If we have multiple samples for differing work levels fade between with cross faded loops **** ) Skip( **** This is the intention for SL5 - although I am uncertian if the samples we have will allow this. **** ) Skip( **** 2/ Use a Single wave and frequency shift as more effort applied. I will use this lower memory **** ) Skip( **** solution for SL3 **** ) Priority ( 6 ) Triggers ( 10 Variable_Trigger ( Variable3_Inc_Past 0.05 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\d9_dynb_dyn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Variable3_Dec_Past 0.05 ReleaseLoopRelease () ) ) FrequencyCurve( Variable3Controlled CurvePoints ( 2 0.0 12025 1.0 17800 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream plays all the controls samples **** ) Priority ( 5 ) Triggers ( 9 Discrete_Trigger ( 15 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_reverserf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 16 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_throttlef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 17 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\gp_abrakef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 18 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_ibrakef.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 26 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_sandf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 37 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/soumd/gp_flightsf.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 48 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 51 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_ebrake.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) ) Stream( Skip ( **** Vigilance alarm **** ) Priority ( 6 ) Triggers( 4 Discrete_Trigger ( 56 SetStreamVolume ( 1.0 ) ) Discrete_Trigger ( 56 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_deadman.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 57 SetStreamVolume ( 0.0 ) ) Discrete_Trigger ( 57 ReleaseLoopRelease() ) ) ) ) ) Skip ( ** SL 1 sounds - One looping audio stream, idle wave and moving - pitch shifted by rpm ** ) Skip ( ** - One Horn audio stream ** ) Skip ( ** - One Control audio stream with generic control sounds ** ) ScalabiltyGroup( 1 Activation ( CabCam () Distance (100) ) Deactivation ( ExternalCam () PassengerCam () Distance (100) ) Stereo () Streams ( 3 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** The engine/current related sounds - Stream 1 {Xfade} **** ) Initial_Trigger ( StartLoop ( 1 File ( "..\\..\\SD402\\SOUND\\sd40-2_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 4 0.000 11025 0.315 15025 0.700 17025 1.000 19025 ) Granularity ( 100 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 5 0.000 1.0 0.005 1.0 0.010 1.0 0.020 1.0 1.000 1.0 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "..\\..\\SD402\\SOUND\\SD40_horn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream plays all the controls samples **** ) Priority ( 5 ) Triggers ( 11 Discrete_Trigger ( 6 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 7 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 15 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 16 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 17 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 18 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 20 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 26 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 37 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 48 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 51 PlayOneShot ( 1 File ( "..\\..\\SD402\\SOUND\\../../GP38/sound/gp_econtrol1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) ) ) ) )