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File: NIWX815/NIWX815.eng
SIMISA@@@@@@@@@@JINX0D0t______ Wagon ( NIWX815 Type ( Engine ) WagonShape ( NIWX815.s ) Size ( 3.081m 4.889m 16.770m ) comment( 260,000lbs US ) Mass ( 117.934t ) WheelRadius ( 20in ) InertiaTensor ( Box ( 3.081m 4.889m 16.770m ) ) Coupling ( Type ( Automatic ) Spring ( Stiffness ( 1e6N/m 5e6N/m ) Damping ( 1.1e6N/m 1.1e6N/m ) Break ( 1.6e7N 1.6e7N ) r0 ( 20cm 30cm ) ) comment( CouplingHasRigidConnection () ) Velocity ( 0.1m/s ) ) Buffers ( Spring ( Stiffness ( 1e6N/m 5e6N/m ) Damping ( 1.2e6N/m/s 1.2e6N/m/s ) r0 ( 0m 1e9 ) ) Centre ( 0.5 ) Radius ( 1 ) Angle ( 0.5deg ) ) Adheasion ( 0.2 0.39 2 0 ) DerailRailHeight ( 4cm ) DerailRailForce ( 294.835t ) DerailBufferForce ( 200kN ) NumWheels ( 8 ) Friction ( 1269N/m/s 0 .7mph 24.08N/m/s 1.8 5.1N/rad/s 1 -1rad/s 0 1 ) BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" ) BrakeSystemType( "Air_single_pipe" ) MaxBrakeForce ( 77kN ) EmergencyBrakeResMaxPressure( 110 ) TripleValveRatio( 2.5 ) MaxReleaseRate( 11 ) MaxApplicationRate( 7 ) MaxAuxilaryChargingRate( 3 ) EmergencyResCapacity( 9 ) EmergencyResChargingRate( 3 ) BrakeCylinderPressureForMaxBrakeBrakeForce( 66 ) IntakePoint ( -3.33 0.4 FuelDiesel ) IntakePoint ( 3.33 0.4 FuelDiesel ) Lights ( 36 Comment ( BEGIN ILLUMINATION CONES for GP30 low nose ) Light ( comment ( low-beam illumination cone, player control ) Type ( 1 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( fffwdf93 ) Position ( 0.01 4.634 6.03 ) Transition ( 0 ) Radius ( 75 ) Angle ( 35 ) ) ) ) Light ( comment ( hi-beam illumination cone, player control ) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFFE4AB ) Position ( 0.01 4.634 6.03 ) Transition ( 0 ) Radius ( 250 ) Angle ( 50 ) ) ) ) Comment ( END ILLUMINATION CONES ) comment ( LIGHTING EFFECT COORDINATES This section contains all the reference coordinates and azimuths necessary to light the NIWX815.s file. These coordinates apply ONLY to the low-nose version of the GP30, see the .eng file for a corresponding high-nose GP30 for those coordinates. headlight coordinates upper cab 0.01 4.634 6.03 azi. 0 0 0 lower cab 0.01 4.381 6.03 azi. 0 0 0 engineer's long nose 0.12 3.905 -7.76 azi. 0 180 180 fireman's long nose -0.12 3.905 -7.76 azi. 0 180 180 optional headlight coordinates upper short nose (vertical) 0.01 3.23 7.59 azi. 0 0 0 lower short nose (vertical) 0.01 2.977 7.59 azi. 0 0 0 engineer's short nose (horizontal) 0.12 3.01 7.59 azi. 0 0 0 fireman's short nose (horizontal) -0.12 3.01 7.59 azi. 0 0 0 nose stop light (SP/SSW-style) 0.01 3.33 7.59 azi. 0 0 0 ditch light coordinates engineer's ditch light short end 0.973 1.682 8.11 azi. 0 0 0 fireman's ditch light short end -0.973 1.682 8.11 azi. 0 0 0 engineer's ditch light long end 0.973 1.682 -8.11 azi. 0 180 180 fireman's ditch light long end -0.973 1.682 -8.11 azi. 0 180 180 classification light coordinates engineer's class light short nose 0.739 3.09 7.225 azi. 0 25 25 fireman's class light short nose -0.739 3.09 7.225 azi. 0 -25 -25 engineer's class light long nose 0.748 3.09 -7.31 azi. 0 155 155 fireman's class light long nose -0.748 3.09 -7.31 azi. 0 -155 -155 numberboard light coordinates long nose engineer's side numberboard 0.67 3.58 -7.33 azi. 0 155 155 long nose engineer's side numberboard 0.46 3.58 -7.445 azi. 0 155 155 long nose engineer's side numberboard 0.25 3.58 -7.56 azi. 0 155 155 long nose fireman's side numberboard -0.67 3.58 -7.33 azi. 0 -155 -155 long nose fireman's side numberboard -0.46 3.58 -7.445 azi. 0 -155 -155 long nose fireman's side numberboard -0.25 3.58 -7.56 azi. 0 -155 -155 ) Light ( comment( Front right ditch light ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.3 ) LightColour ( ffffffff ) Position ( -0.973 1.682 8.11 ) Azimuth ( 0.0 -5.0 5.0 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Front left ditch light ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.3 ) LightColour ( ffffffff ) Position ( 0.973 1.682 8.11 ) Azimuth ( 0.0 -5.0 5.0 ) Transition ( 0 ) Radius ( 0.5 ) ) ) ) Comment ( BEGIN LO-BEAM HEADLIGHTS for GP30 low nose ) Comment ( Lo-beam headlights are programmed for player control only ) Light ( comment ( upper cab mount headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( fffwdf93 ) Position ( 0.01 4.634 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.55 ) ) ) ) Light ( comment ( lower cab mount headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( fffwdf93 ) Position ( 0.01 4.381 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.55 ) ) ) ) Light ( comment ( long hood engineer's side headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( fffwdf93 ) Position ( 0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.55 ) ) ) ) Light ( comment ( long hood fireman's side headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( fffwdf93 ) Position ( -0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.55 ) ) ) ) Comment ( END LO-BEAM HEADLIGHTS ) Comment ( BEGIN HI-BEAM HEADLIGHTS for GP30 low nose ) Comment ( All hi-beam headlights are pre-programmed for AI use ) Light ( comment ( long hood engineer's side headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( long hood fireman's side headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( -0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( long hood engineer's side headlight, AI control ) Type ( 0 ) Conditions ( Service ( 2 ) Unit ( 2 ) Control ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( long hood fireman's side headlight, AI control ) Type ( 0 ) Conditions ( Service ( 2 ) Unit ( 2 ) Control ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( -0.12 3.905 -7.76 ) Azimuth ( 0.0 180.0 180.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( upper cab mount headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.01 4.634 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( lower cab mount headlight, player control ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.01 4.381 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( upper cab mount headlight, AI control ) Type ( 0 ) Conditions ( Service ( 2 ) Unit ( 2 ) Control ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.01 4.634 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Light ( comment ( lower cab mount headlight, AI control ) Type ( 0 ) Conditions ( Service ( 2 ) Unit ( 2 ) Control ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.5 ) LightColour ( ffFFE4AB ) Position ( 0.01 4.381 6.03 ) Azimuth ( 0.0 0.0 0.0 ) Transition ( 0 ) Radius ( 0.75 ) ) ) ) Comment ( END HI-BEAM HEADLIGHTS ) Comment ( BEGIN NUMBERBOARD LIGHTING for GP30 low nose) Comment ( All numberboard lights are pre-programmed for AI use ) Light ( comment ( long hood numberboard engineer's side light 1 ) Type ( 0 ) Conditions ( TimeOfDay ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( 0.67 3.58 -7.33 ) Azimuth ( 0.0 155.0 155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Light ( comment ( long hood numberboard engineer's side light 2 ) Type ( 0 ) Conditions ( TimeOfDay (2) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( 0.46 3.58 -7.445 ) Azimuth ( 0.0 155.0 155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Light ( comment ( long hood numberboard engineer's side light 3 ) Type ( 0 ) Conditions ( TimeOfDay (2) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( 0.25 3.58 -7.56 ) Azimuth ( 0.0 155.0 155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Light ( comment ( long hood numberboard fireman's side light 1 ) Type ( 0 ) Conditions ( TimeOfDay (2) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( -0.67 3.58 -7.33 ) Azimuth ( 0.0 -155.0 -155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Light ( comment ( long hood numberboard fireman's side light 2 ) Type ( 0 ) Conditions ( TimeOfDay (2) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( -0.46 3.58 -7.445 ) Azimuth ( 0.0 -155.0 -155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Light ( comment ( long hood numberboard fireman's side light 3 ) Type ( 0 ) Conditions ( TimeOfDay (2) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( 70FEDF93) Position ( -0.25 3.58 -7.56 ) Azimuth ( 0.0 -155.0 -155.0 ) Transition ( 0 ) Radius ( 0.3 ) ) ) ) Comment ( END NUMBERBOARD LIGHTING ) Comment ( BEGIN CLASSIFICATION LIGHTING for GP30 low nose) Comment ( All classification lights are pre-programmed for AI use ) Light ( comment ( class light short nose engineer's side, white ) Type ( 0 ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( FFFEDF93 ) Position ( 0.739 3.09 7.225 ) Azimuth ( 0.0 25.0 25.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light short nose fireman's side, white ) Type ( 0 ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( FFFEDF93 ) Position ( -0.739 3.09 7.225 ) Azimuth ( 0.0 -25.0 -25.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light long nose engineer's side, white ) Type ( 0 ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( FFFEDF93 ) Position ( 0.748 3.17 -7.31 ) Azimuth ( 0.0 155.0 155.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light long nose fireman's side, white ) Type ( 0 ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( FFFEDF93 ) Position ( -0.748 3.17 -7.31 ) Azimuth ( 0.0 -155.0 -155.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light short nose engineer's side, red ) Type ( 0 ) Conditions ( Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffff0000 ) Position ( 0.739 3.09 7.225 ) Azimuth ( 0.0 25.0 25.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light short nose fireman's side, red ) Type ( 0 ) Conditions ( Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffff0000 ) Position ( -0.739 3.09 7.225 ) Azimuth ( 0.0 -25.0 25.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light long nose engineer's side, red ) Type ( 0 ) Conditions ( Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffff0000 ) Position ( 0.748 3.17 -7.31 ) Azimuth ( 0.0 155.0 155.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment ( class light long nose fireman's side, red ) Type ( 0 ) Conditions ( Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffff0000 ) Position ( -0.748 3.17 -7.31 ) Azimuth ( 0.0 -155.0 -155.0 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Comment ( END CLASSIFICATION LIGHTING ) ) Inside ( PassengerCabinFile ( NIWX815.s ) PassengerCabinHeadPos ( 1.092 3.550 4.545 ) RotationLimit ( 27 360 0 ) StartDirection ( 0 0 0 ) Sound ( "gp30cab.sms" ) ) Sound ( "gp30eng.sms" ) ) Engine ( NIWX815 Effects ( DieselSpecialEffects ( comment ( the format of these little blocks is as follow: offset.x offset.y offset.z normal.x normal.y normal.z width in metres defining the offset from the shape pivot point where steam / smoke should appear, the direction it should go and the width of the nozzle ) Exhaust1 ( 0.0 4.8 0.912 0 1 0 0.1 ) ) ) Wagon ( NIWX815 ) Type ( Diesel ) MaxPower ( 1678.50kW ) MaxForce ( 266.893kN ) MaxContinuousForce ( 222.411kN ) MaxVelocity ( 71mph ) MaxCurrent ( 1400A ) WheelRadius ( 20in ) comment( sanding system is switched off when faster than given velocity ) Sanding ( 1e9mph ) NumWheels ( 3 ) MaxTemperature ( 120 ) MaxOilPressure ( 90 ) CabView ( sd402.cvf ) HeadOut ( 1.7 3.550 4.545 ) MaxDieselLevel ( 1700gal ) DieselUsedPerHourAtMaxPower ( 124.9gal ) DieselUsedPerHourAtIdle ( 3.4gal ) AirBrakesAirCompressorPowerRating( 3.93 ) AirBrakesMainMinResAirPressure( 0 ) AirBrakesMainMaxAirPressure( 140 ) AirBrakesMainResVolume( 11.57 ) AirBrakesAirCompressorWattage( 19000 ) AirBrakesCompressorRestartPressure( 130 ) AirBrakesAirUsedPerPoundsOfBrakePipePressure( 2.0 ) AirBrakesIsCompressorElectricOrMechanical( 1 ) EngineBrakesControllerMinPressureReduction( 6 ) TrainBrakesControllerMinPressureReduction( 6 ) EngineBrakesControllerHasProportionalBrake( 1 ) EngineBrakesProportionalBrakeLag( 0.9 ) EngineBrakesControllerMaxApplicationRate( 2.667 ) TrainBrakesControllerMaxApplicationRate( 2.667 ) EngineBrakesControllerMaxReleaseRate( 20 ) TrainBrakesControllerMaxReleaseRate( 2.667 ) EngineBrakesControllerEmergencyApplicationRate( 7.7 ) TrainBrakesControllerEmergencyApplicationRate( 7.7 ) EngineBrakesControllerMinSystemPressure( 0 ) TrainBrakesControllerMinSystemPressure( 0 ) EngineBrakesControllerMaxSystemPressure( 90 ) TrainBrakesControllerMaxSystemPressure( 90 ) EngineBrakesControllerEmergencyBrakeTimePenalty( 60 ) TrainBrakesControllerEmergencyBrakeTimePenalty( 60 ) EngineBrakesControllerFullServicePressureDrop( 26 ) TrainBrakesControllerFullServicePressureDrop( 26 ) DynamicBrakesMinUsableSpeed( 3 ) DynamicBrakesMaximumEffectiveSpeed( 23 ) DynamicBrakesMaximumForce( 173.55kN ) DynamicBrakesResistorCurrentLimit ( 700 ) DynamicBrakesCutInSpeed( 5 ) DynamicBrakesMaxAirBrakePressure ( 50 ) DynamicBrakesFadingSpeed( 19 ) DynamicBrakesDelayTimeBeforeEngaging ( 9 ) DynamicBrakesMaximumSpeedForFadeOut ( 530 ) DynamicBrakesEffectAtMaximumFadeOut( 0 ) DynamicBrakesHigherSpeedCurveExponent( 10.5 ) DynamicBrakesLowerSpeedCurveExponent( 1.6 ) DynamicBrakesNumberOfControllerNotches( 1 ) DynamicBrakeHasAutoBailOff ( 0 ) BrakesEngineBrakeType( "Air_single_pipe" ) BrakesTrainBrakeType( "Air_single_pipe" ) BrakesEngineControllers( "Independent, Train, Dynamic" ) EngineBrakesControllerDirectControlExponent( 1 ) MaxDieselLevel ( 1700gal ) DieselUsedPerHourAtMaxPower ( 124.9gal ) DieselUsedPerHourAtIdle ( 3.4gal ) DieselSmokeEffectInitialMagnitude( 1.4 ) DieselSmokeEffectMaxMagnitude( 1.8 ) DieselSmokeEffectInitialSmokeRate( 0.7 ) DieselSmokeEffectMaxSmokeRate( 2.9 ) DieselEngineIdleRPM( 275 ) DieselEngineMaxRPM( 835 ) DieselEngineSpeedOfMaxTractiveEffort( 12mph ) DieselEngineMaxRPMChangeRate( 45 ) DoesHornTriggerBell( 0 ) EmergencyStopMonitor( MonitoringDeviceMonitorTimeLimit( 0 ) MonitoringDeviceAlarmTimeLimit( 0 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) AWSMonitor( MonitoringDeviceMonitorTimeLimit( -1 ) MonitoringDeviceAlarmTimeLimit( 5 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) EngineVariables( 3600 ) EngineControllers ( Throttle ( 0 1 0.125 0 0. NumNotches ( 9 Notch ( 0 0 Dummy ) Notch ( 0.125 0 Dummy ) Notch ( 0.25 0 Dummy ) Notch ( 0.375 0 Dummy ) Notch ( 0.5 0 Dummy ) Notch ( 0.625 0 Dummy ) Notch ( 0.75 0 Dummy ) Notch ( 0.875 0 Dummy ) Notch ( 1 0 Dummy ) ) ) Brake_Engine ( 0 1 0.0125 0 NumNotches ( 1 Notch( 0 1 Dummy ) ) ) Brake_Train ( 0 1 0.0125 0.75 NumNotches ( 5 Notch( 0 0 TrainBrakesControllerReleaseStart ) Notch( 0.3 1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart ) Notch( 0.85 0 TrainBrakesControllerSuppressionStart ) Notch( 0.9 0 TrainBrakesControllerContinuousServiceStart ) Notch( 0.95 0 TrainBrakesControllerEmergencyStart ) ) ) Brake_Dynamic ( 0 1 0.0125 0 NumNotches ( 3 Notch ( 0 0 Dummy ) Notch ( 0.0125 1 Dummy ) Notch ( 0.0126 1 Dummy ) ) ) DirControl ( -1 0 1 1 ) BellToggle( 0 1 0 ) AWS ( 0 1 0 ) Sanding ( 0 1 0 ) Horn ( 0 1 0 ) Wipers ( 0 1 0 ) EmergencyStopResetToggle( 0 1 0 ) EmergencyStopToggle( 0 1 0 ) Vigilance ( 0 1 0 ) Headlights ( 0 0.25 1 0 ) BailOffButton( 0 1 0 ) ) Sound ( "gp30cab.sms" ) Name ("NIWX Blackwell Northern Gp30 #815") Description ( "In 1962, the Electro-Motive Division of General Motors began producing the GP-30, a 2,250hp, four-axle locomotive. The GP30 sold nearly 1,000 units to U.S. railroads, and although most have been retired from Class 1 service, many survive today on various shortline and regional railroads.\n\n"+ "Locomotive type: Diesel-Electric\n\n"+ "Power source: EMD 567D3 Diesel engine\n\n"+ "Power: 2,250 hp\n\n"+ "Max. speed: 71 mph (114.3 km/h)\n\n"+ "Gear ratio: 62:15\n\n"+ "Generator: D22\n\n"+ "Traction motors: Four model D57 DC, series wound, axle-hung\n\n"+ "Max. continuous tractive effort: 50,000 lb (22,679.6 kg)\n\n"+ "Wheel configuration: Eight 40-in (15.75 cm), tapered tread in B-B configuration (two sets of two "+ "driven axles)\n\n"+ "Height: 16 ft. (4.9 m)\n\n"+ "Weight: 260,000 lbs (113.4 metric tons)\n\n"+ "Length: 56 ft. 2 in. (17.1 m)\n\n"+ "Width: 10 ft. 4 in. (3.1 m)" ) EngineOperatingProcedures ( "To move forward\n"+ "1. Press the W key to move the Reverser to Forward.\n"+ "2. Press the ; (SEMICOLON) key to release the train brakes.\n"+ "3. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n"+ "4. Press the D key to move the throttle from Idle to Notch 1.\n"+ "5. Gradually increase power (D key), one notch at a time, until your train reaches the desired speed.\n\n"+ "To slow the train\n"+ "1. Press the A key to move the throttle to a lower setting.\n"+ "2. Use the brakes to further reduce speed if desired.\n\n"+ "To apply the dynamic brakes (on locomotives equipped with dynamic brakes)\n"+ "1. Press the A key to move the throttle to the Idle position.\n"+ "2. Wait for 10 seconds, then press the . (PERIOD) key to advance the Dynamic Brake handle from Off to the Setup position. After allowing a few seconds for braking circuit setup, press the . (PERIOD) key again to set the desired level of dynamic braking (Levels 1 - 8).\n\n"+ "To release the dynamic brakes (on locomotives equipped with dynamic brakes)\n"+ "1. Press the D key to move the throttle towards Idle.\n\n"+ "To apply the train brakes\n"+ "1. Press the ' (APOSTROPHE) key to apply the train brakes.\n\n"+ "To bail off the train brakes on the locomotive\n"+ "1. Press the / (FORWARD SLASH) key.\n\n"+ "To release the train brakes\n"+ "1. Press the ; (SEMICOLON) key to release the train brakes.\n\n"+ "To apply the locomotive brake\n"+ "1. Press the ] (RIGHT BRACKET) key to apply the locomotive brake.\n\n"+ "To release the locomotive brake\n"+ "1. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n\n"+ "To activate emergency braking\n"+ "1. Press the A key to reduce the throttle to Idle.\n"+ "2. Press the BACKSPACE key to activate emergency braking.\n\n"+ "To back up\n"+ "1. Bring your train to a full stop.\n"+ "2. Press the S key to move the Reverser to the Reverse position.\n"+ "3. Release the brakes.\n"+ "4. Slowly advance the throttle lever (D key).\n\n"+ "To couple to a car or locomotive\n"+ "1. Coast into the unit at a very slow speed, about 2 mph.\n"+ "TIP: To use the Coupling view, press the 6 key.\n"+ "2. Press F9 to open the Train Operations window.\n"+ "3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+ "4. Close the Train Operations window.\n\n"+ "To uncouple from a car or locomotive\n"+ "1. Press F9 to open the Train Operations window.\n"+ "2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+ "3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+ "4. Close the Train Operations window." ) )