Digital Rails

HomeContentSF_5098.zip

File: SF_5098/SF_5098.eng

´╗┐SIMISA@@@@@@@@@@JINX0D0t______

Wagon ( SF_5098
      Comment ( For the most part of Locomotive Physics V4.5 by Bob Boudoin )
	Comment ( Dynamic Brakes physics update ver 1.1 by Peter Baker )
	Comment ( Brake Section by Jean-Louis Chauvin )
	Type ( Engine )
	WagonShape ( SF_5098.s )
	Size ( 3.1m 4.768m 20.7m )
	Mass ( 177.0t )
	WheelRadius ( 20in )
	InertiaTensor ( Box (3.318m 4.768m 20.648m) )
	Coupling (
		Type ( Automatic )
		Spring (
			Stiffness ( 1.2e6N/m 4.8e6N/m )
			Damping ( 1.2e6N/m/s 3.4e6N/m/s )
			Break ( 1.8e7N 1.8e7N )
			r0 ( 5cm 25cm )
		)
		comment( CouplingHasRigidConnection () )
		Velocity ( 0.11m/s )
	)
	Adheasion ( 0.25 0.47 1.8 0 )
	DerailRailHeight ( 5cm )
	DerailRailForce ( 2.5*177.0t )
	DerailBufferForce ( 385kN )
	NumWheels (	12 )
	Friction (
		1895N/m/s		0		0.7mph	   19.76N/m/s	1.8
		5.1N/rad/s		1		-1rad/s		0		1
	)

	BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" )

	BrakeSystemType( "Air_single_pipe" )
	MaxBrakeForce( 83kN )

	EmergencyBrakeResMaxPressure( 90 )
	TripleValveRatio( 2.5 )
	EmergencyResVolumeMultiplier ( 1.461 )
	MaxReleaseRate( 0.49 )
	MaxApplicationRate( 0.93 )
	MaxAuxilaryChargingRate( 0.23 )
	EmergencyResCapacity( 2.0631 )
	EmergencyResChargingRate( 0.23 )
	BrakeCylinderPressureForMaxBrakeBrakeForce( 50 )

	IntakePoint ( 0.702 0.5 FuelDiesel )

	Lights	(	15
            Light	(
			comment( Sphere of light Dim )
			Type		( 1 )
			Conditions	(
				Headlight ( 2 )
				Unit ( 2 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.75 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEDF93 )
					Position ( 0 4.1 7.5 )
					Transition ( 0.0 )
					Radius ( 400.0 )
					Angle ( 25.0 )
					)
				)
			)
		Light	(
				Type		( 1 #Sphere of running light)
				Conditions	(
							Headlight ( 3 )
							Unit ( 2 )
						)
				Cycle		( 0 )
				FadeIn	( 0.7 )
				FadeOut	( 0.7 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.1 7.5 )
									Transition ( 0 )
									Radius ( 200.0 )
									Angle ( 75.0 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light top dim)
				Conditions	(
							Headlight ( 2 )
							Unit ( 2 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.3 7.18 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light bottom dim)
				Conditions	(
							Headlight ( 2 )
							Unit ( 2 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.075 7.15 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light top AI )
				Conditions	(
							Unit ( 2 )
							Control ( 1 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.3 7.18 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light bottom AI )
				Conditions	(
							Unit ( 2 )
							Control ( 1 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.075 7.15 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light top bright)
				Conditions	(
							Headlight ( 3 )
							Unit ( 2 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.3 7.2 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)
		Light	(
				Type		( 0 #Head light bottom bright)
				Conditions	(
							Headlight ( 3 )
							Unit ( 2 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFFE4AB )
									Position ( 0 4.075 7.18 )
									Azimuth ( 0.0 -5.0 5.0 )
									Transition ( 0 )
									Radius ( 0.5 )
								)
						)
			)

		Light	(
				Type		( 0 #Rear left light dim )
				Conditions	(
							Headlight ( 2 )
							Unit ( 3 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFEDF93 )
									Position ( 0.107 3.894 -8.12 )
									Azimuth ( -180 -180 -180 )
									Transition ( 0 )
									Radius ( 0.4 )
								)
						)
			)
		Light	(
				Type		( 0 #Rear right light dim )
				Conditions	(
							Headlight ( 2 )
							Unit ( 3 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFEDF93 )
									Position ( -0.108 3.894 -8.12 )
									Azimuth ( -180 -180 -180 )
									Transition ( 0 )
									Radius ( 0.4 )
								)
						)
			)
			Light	(
				Type		( 0 #Rear left light bright )
				Conditions	(
							Headlight ( 3 )
							Unit ( 3 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFEDF93 )
									Position ( 0.107 3.894 -8.12 )
									Azimuth ( -180 -180 -180 )
									Transition ( 0 )
									Radius ( 0.4 )
								)
						)
			)
		Light	(
				Type		( 0 #Rear right light bright )
				Conditions	(
							Headlight ( 3 )
							Unit ( 3 )
						)
				FadeIn	( 0.5 )
				FadeOut	( 0.5 )
				Cycle		( 0 )
				States	(	1
							State	(
									Duration ( 0.0 )
									LightColour ( ffFEDF93 )
									Position ( -0.108 3.894 -8.12 )
									Azimuth ( -180 -180 -180 )
									Transition ( 0 )
									Radius ( 0.4 )
								)
						)
			)

		Light	(
			comment( Flashing Top Light )
			Type		( 0 )
			Conditions	(
				Headlight	( 0 )
				Unit	( 2 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle ( 0 )
			States	(	12
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.072 4.695 6.525 )
					Azimuth	( 0 0 0 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -.962 4.695 6.475 )
					Azimuth	( 30 30 30 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -.952 4.695 6.425 )
					Azimuth	( 60 60 60 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -.942 4.695 6.375 )
					Azimuth	( 90 90 90 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -.952 4.695 6.325 )
					Azimuth	( 120 120 120 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -.962 4.695 6.275 )
					Azimuth	( 150 150 150 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.072 4.695 6.225 )
					Azimuth	( 180 180 180 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.182 4.695 6.275 )
					Azimuth	( -150 -150 -150 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.192 4.695 6.325 )
					Azimuth	( -120 -120 -120 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.202 4.695 6.375 )
					Azimuth	( -90 -90 -90 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.192 4.85 6.425 )
					Azimuth	( -60 -60 -60 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				State	(
					Duration	( 0.05 )
					LightColour	( ffff9900 )
					Position	( -1.192 4.695 6.475 )
					Azimuth	( -30 -30 -30 )
					Transition	( 0 )
					Radius	( 0.35 )
					)
				)
			)

            Light	(
			comment( Left Board Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 2 )
                        Service ( 2 )
                        TimeOfDay ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEDF93 )
					Position ( -0.57 4.1 6.87 )
					Azimuth ( -29.0 -29.0 -29.0 )
					Transition ( 0 )
					Radius ( 0.40 )
					)
				)
			)

		Light	(
			comment(  Right Board Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 2 )
                        Service ( 2 )
                        TimeOfDay ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEDF93 )
					Position ( 0.57 4.1 6.87 )
					Azimuth ( 29.0 29.0 29.0 )
					Transition ( 0 )
					Radius ( 0.40 )
					)
				)
			)	
		)

	Sound (	"..\\..\\SD402\\SOUND\\SD402eng.sms" )
)

Engine ( SF_5098

	Effects
	(
		DieselSpecialEffects
		(
			comment
			(
				the format of these little blocks is as follow:

				offset.x offset.y offset.z
				normal.x normal.y normal.z
				width in metres

				defining the offset from the shape pivot point
				where steam / smoke should appear, the direction
				it should go and the width of the nozzle
			)

			Exhaust1
			(
                        0.0 4.738 1.485
				0 1 0
				0.1
			)
		)
      )

	Wagon ( SF_5098 )

	Type ( Diesel )
	MaxPower ( 2240kW )
	MaxForce ( 433.5kN )
	MaxContinuousForce ( 369.6kN )
	MaxVelocity ( 71mph )
	MaxCurrent ( 1500A )
	WheelRadius ( 20in )
	Sanding ( 15mph #sanding system is switched off when faster than given velocity )
	NumWheels ( 4 )
	MaxTemperature ( 120 )
	MaxOilPressure ( 90 )
	RunUpTimeToMaxForce ( 30.0 )
	MaxDieselLevel( 4000gal ) 
	DieselUsedPerHourAtMaxPower ( 164.4gal )
	DieselUsedPerHourAtIdle ( 5.2gal )

	AirBrakesAirCompressorPowerRating( 4.23 )
	AirBrakesMainMinResAirPressure( 50 )
	AirBrakesMainMaxAirPressure( 140 )
	AirBrakesMainResVolume( 11 )
	AirBrakesAirCompressorWattage( 25000 )
	AirBrakesCompressorRestartPressure( 136 )
	AirBrakesAirUsedPerPoundsOfBrakePipePressure( 1.4 )
	AirBrakesHasLowPressureTest( 1 )
	AirBrakesIsCompressorElectricOrMechanical( 1 )

	EngineBrakesControllerMinPressureReduction( 6 )
	TrainBrakesControllerMinPressureReduction( 6 )
	EngineBrakesControllerHasProportionalBrake( 1 )
	EngineBrakesProportionalBrakeLag( 0.6 )
	EngineBrakesControllerMaxApplicationRate( 7 )
	TrainBrakesControllerMaxApplicationRate( 5.5 )
	EngineBrakesControllerMaxReleaseRate( 14 )
	TrainBrakesControllerMaxReleaseRate( 3.4 )
	EngineBrakesControllerEmergencyApplicationRate( 8 )
	TrainBrakesControllerEmergencyApplicationRate( 7 )
	EngineBrakesControllerMinSystemPressure( 15 )
	TrainBrakesControllerMinSystemPressure( 15 )
	EngineBrakesControllerMaxSystemPressure( 90 )
	TrainBrakesControllerMaxSystemPressure( 90 )
	EngineBrakesControllerEmergencyBrakeTimePenalty( 60 )
	TrainBrakesControllerEmergencyBrakeTimePenalty( 60 )
	EngineBrakesControllerFullServicePressureDrop( 26 )
	TrainBrakesControllerFullServicePressureDrop( 26 )

	Comment (SD40-2 & SD40T-2 extended range dynamic brake section - 65mph maxvelocity)
	DynamicBrakesMinUsableSpeed( 3 )
	DynamicBrakesMaximumEffectiveSpeed( 25 )
	DynamicBrakesMaximumForce( 267kN )
	DynamicBrakesResistorCurrentLimit ( 700 )
	DynamicBrakesCutInSpeed( 5 )
	DynamicBrakesMaxAirBrakePressure ( 50 )
	DynamicBrakesFadingSpeed( 7 )
	DynamicBrakesDelayTimeBeforeEngaging ( 8 )
	DynamicBrakesMaximumSpeedForFadeOut ( 410 )
	DynamicBrakesEffectAtMaximumFadeOut( 0 )
	DynamicBrakesHigherSpeedCurveExponent( 10.0 )
	DynamicBrakesLowerSpeedCurveExponent( 0.9 )
	DynamicBrakesNumberOfControllerNotches( 1 )
      DynamicBrakeHasAutoBailOff ( 1 )

	BrakesEngineBrakeType( "Air_twin_pipe"  )
	BrakesTrainBrakeType( "Air_single_pipe" )
      BrakesEngineControllers( "Independent, Train, Dynamic" )

	EngineBrakesControllerDirectControlExponent( 1 )
	
	CabView ( sd402.cvf )
	MaxDieselLevel ( 4000gal )
	DieselUsedPerHourAtMaxPower ( 164.4gal )
	DieselUsedPerHourAtIdle ( 5.2gal )

	DieselSmokeEffectInitialMagnitude( 1.5 )
	DieselSmokeEffectMaxMagnitude( 1.9 )
	DieselSmokeEffectInitialSmokeRate( 0.7 )
	DieselSmokeEffectMaxSmokeRate( 3.3 )

	DieselEngineIdleRPM( 315 )
	DieselEngineMaxRPM( 900 )
	DieselEngineSpeedOfMaxTractiveEffort( 11.1mph )
      DieselEngineMaxRPMChangeRate( 55 )

      DoesHornTriggerBell ( 1 )
	
	comment( infinite sanding time )
	MaxSandingTime( -1 )

	VigilanceMonitor(
		MonitoringDeviceMonitorTimeLimit( 30 )
		MonitoringDeviceAlarmTimeLimit( 19 )
		MonitoringDevicePenaltyTimeLimit( 0 )
		MonitoringDeviceCriticalLevel( 0 )
		MonitoringDeviceResetLevel( 0 )
		MonitoringDeviceAppliesFullBrake( 1 )
		MonitoringDeviceAppliesEmergencyBrake( 0 )
		MonitoringDeviceAppliesCutsPower( 0 )
		MonitoringDeviceAppliesShutsDownEngine( 0 )
		MonitoringDeviceResetOnResetButton( 1 )
		)
 
	EngineControllers (
            Throttle ( 0 1 0.125 0
                NumNotches ( 9
                    Notch ( 0       0 Dummy )
                    Notch ( 0.125   0 Dummy )
                    Notch ( 0.25    0 Dummy )
                    Notch ( 0.375   0 Dummy )
                    Notch ( 0.5     0 Dummy )
                    Notch ( 0.625   0 Dummy )
                    Notch ( 0.75    0 Dummy )
                    Notch ( 0.875   0 Dummy )
                    Notch ( 1       0 Dummy )
                )
            )
            Brake_Engine ( 0 1 0.0125 0.3 
                NumNotches ( 2
			 Notch( 0       0 EngineBrakesControllerReleaseStart )
                   Notch( 0.0125  1 EngineBrakesControllerApplyStart )
                )
            )
            Brake_Train ( 0 1 0.0125 0.75 
                NumNotches ( 5
                    Notch( 0    0 TrainBrakesControllerReleaseStart )
                    Notch( 0.3  1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart )
                    Notch( 0.85 0 TrainBrakesControllerSuppressionStart )
                    Notch( 0.9  0 TrainBrakesControllerContinuousServiceStart )
                    Notch( 0.95 0 TrainBrakesControllerEmergencyStart )
                )
            )
            Brake_Dynamic ( 0 1 0.0125 0 
                NumNotches ( 3
                    Notch ( 0       0 Dummy )
                    Notch ( 0.0125  0 Dummy )
                    Notch ( 0.0126  1 Dummy )
                )
            )
            DirControl ( -1 0 1 1 )
            BellToggle( 0 1 0 )
            Sanding ( 0 1 0 )
            Horn ( 0 1 0 )
            Wipers ( 0 1 0 )
            EmergencyStopToggle( 0 1 0 )
            Vigilance ( 0 1 0 )
            Headlights ( 0 0.25 1 0 )
		EmergencyStopResetToggle( 0 1 0 )
		BailOffButton( 0 1 0 )
        )

	comment( fuel_level )
	EngineVariables ( 4000 )
	Sound (	"..\\..\\SD402\\SOUND\\SD402cab.sms" )
 	Name ( "SD40-2 SPSF 5098" )

	Description (
	"The SD40-2 is a powerful diesel-electric locomotive built in the 1970s and 80s by the "+
	"Electro-Motive Division of General Motors. This reliable locomotive is used to haul a variety of cargo. "+ 
	"Although being replaced by newer locomotives, the BNSF still uses hundreds of SD40-2 locomotives "+
	"all over the BNSF system.\n\n"+
	"Locomotive type: Diesel-Electric\n\n"+
	"Power: 3,000 hp\n\n"+
	"Max. speed: 65 mph (105 km/h)\n\n"+
	"Gear ratio: 62:15\n\n"+
	"Power source: Turbocharged diesel engine\n\n"+
	"Alternator: AR10-D14\n\n"+
	"Traction motors: Six D77 DC electric motors\n\n"+
	"Tractive effort: 83,160 lb (37,721 kg)\n\n"+
	"Wheel configuration: Six pair\n\n"+
	"Height: 15 ft. 8 in. (4.77 m)\n\n"+
	"Width: 10 ft. 4 in. (3.15 m)\n\n"+  
	"Length: 68 ft. 10 in. (20.98 m)\n\n"+  
	"Weight: 184 U.S. tons (166.9 metric tons)"
	)

	EngineOperatingProcedures (
	"To move forward\n"+
	"1.	Press the W key to move the Reverser to Neutral (if it is not there already) and then to Forward.\n"+
	"2.	Press the ; (SEMICOLON) key to release the train air brakes.\n"+
	"3.	Press the [ (LEFT BRACKET) key to release the locomotive brakes.\n"+
	"4.	Press the D key to move the throttle from Idle to Notch 1. The load meter will immediately show the load increase. Your train may start moving at once.\n"+  
	"5.	Gradually increase power every few seconds, one notch at a time, until your train reaches the desired speed.\n\n"+
	"To slow the train\n"+
	"1.	Press the A key to move the throttle to a lower setting.\n"+
	"2.	Use the train brakes or the dynamic brakes to further reduce speed if desired.\n\n"+  
	"To apply the dynamic brakes\n"+
	"1.	After making sure the Reverser is set for the direction in which the locomotive is moving (Forward or Reverse), press the A key to return the throttle to the Idle position. Wait 10 seconds.\n"+
	"2.	Press the . (PERIOD) key to advance the Dynamic Brake handle to the Setup position.\n"+
	"3.	Wait a few seconds for braking circuit setup, then press the . [PERIOD] key again to set your desired level of dynamic braking (Levels 1 - 8).\n"+
	"NOTE: For an SD40-2, the maximum braking strength is obtained between 19 and 23 mph.\n\n"+
	"To release the dynamic brakes\n"+
	"1.	Press the A key to confirm that the throttle is in the Idle position.\n"+
	"2.	Press the , (COMMA) key to move the Dynamic Brake handle to Off.\n\n"+
	"To apply the train brakes\n"+
	"1.	Press the ' (APOSTROPHE) key.\n\n"+
	"To release the train brakes\n"+
	"1. 	Press the ; (SEMICOLON) key.\n\n"+
	"To apply the locomotive brakes\n"+
	"1.	Press the ] (RIGHT BRACKET) key.\n\n"+
	"To release the locomotive brakes\n"+
	"1. 	Press the [ (LEFT BRACKET) key.\n\n"+
	"To back up\n"+
	"1.	Press the A key to reduce the throttle to Idle, and use your train brakes to bring the train to a full stop.\n"+ 
	"2.	Press the S key to move the Reverser to the Reverse position.\n"+
	"3.	Release the brakes using the ; (SEMICOLON) and [ (LEFT BRACKET) keys.\n"+
	"4.	Slowly advance the throttle lever (D key).\n\n"+
	"To couple to a car or locomotive\n"+
	"1. 	Coast into the unit at a very slow speed, about 2 mph.\n"+
	"TIP: To use the Coupling view, press the 6 key.\n"+
	"2. 	Press F9 to open the Train Operations window.\n"+
	"3. 	If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+
	"4. 	Close the Train Operations window.\n\n"+
	"To uncouple from a car or locomotive\n"+
	"1. 	Press F9 to open the Train Operations window.\n"+
	"2. 	To set the handbrake, double-click a unit in the part of the train you want to uncouple from the locomotive.\n"+
	"3. 	Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+
	"4. 	Close the Train Operations window."
	) 

)

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