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HomeContentSLSF_F40PH_Pass_Pack.zip

File: SLSF F40PH Passenger Pack/SLSF F40PH 291/SLSF_F40PH_291.eng

SIMISA@@@@@@@@@@JINX0D0t______

Wagon ( SLSF_F40PH_291
	Comment ( F40 No-HEP Engine Physics v1.1 )
	Comment ( Model and Textures by Buzz Benz - NALW )
      Comment ( F40 Lighting by Tim Kent - NALW )
	Comment ( F40 Basic Sounds And P5 or K5LA Horn by Matt Donnelly - NALW )
	Comment ( F40 Physics, Integration, Performance Tuning and Sound Mods by Chuck Schneider - NALW)
	Comment ( Some Physics Values courtesy of Peter W Baker, Bob Boudin and Joseph Realmutto )
	Type ( Engine )
	WagonShape ( SLSF_F40PH_291.s )
	Size ( 3.1m 4.768m 16.90m )
	Mass ( 118.3t#259000lbs US )
	WheelRadius ( 20in )
	InertiaTensor ( Box (3.1m 4.8m 16.99m) )
	Coupling (
		Type ( Automatic )
		Spring (
			Stiffness ( 1e6N/m 5e6N/m )
			Damping ( 1e6N/m 1e6N/m )
			Break ( 5.1e7N 5.1e7N )
			r0 ( 20cm 30cm )
		)
		comment( CouplingHasRigidConnection () )
		Velocity ( 0.1m/s )
	)
	Buffers (
		Spring (
			Stiffness ( 1e6N/m 5e6N/m )
			Damping ( 1e6N/m/s 1e6N/m/s )
			r0 ( 0m 1e9 )
		)
		Centre ( 0.5 )
		Radius ( 1 )
		Angle ( 0.5deg )
	)
	
	Adheasion ( 0.25 0.5 2 0 )
	DerailRailHeight ( 4cm )
	DerailRailForce ( 2.5*118.3t )
	DerailBufferForce ( 310kN )
	NumWheels (	8 )
	Friction (
		1312N/m/s		0		 1mph	18.59N/m/s	    1.8
		5.1N/rad/s		1		-1rad/s		0		1
	)
	
	BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" )

	BrakeSystemType( "Air_single_pipe" )
	MaxBrakeForce ( 85kN )
	
	EmergencyBrakeResMaxPressure( 110 )
	TripleValveRatio( 2.5 )
	MaxReleaseRate( 7 )
	MaxApplicationRate( 5.5 )
	MaxAuxilaryChargingRate( 2 )
	EmergencyResCapacity( 11 )
	EmergencyResChargingRate( 2.8 )
	BrakeCylinderPressureForMaxBrakeBrakeForce( 66 )


	IntakePoint ( -3.33 0.4 FuelDiesel )
	IntakePoint ( 3.33 0.4 FuelDiesel )

	Lights	(	27
		Light	(
			comment ( Begin AI lighting control section )
			comment( Head light top bright )
			Type		( 0 )
			Conditions	(
				Control ( 1 )
				Unit ( 2 )
                        Service ( 2 )
                        TimeOfDay ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEFFFI )
					Position ( 0.0 2.80 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.5 )
					)
				)
			)
		Light	(
			comment( Head light bottom bright )
			Type		( 0 )
			Conditions	(
				Control ( 1 )
				Unit ( 2 )
                        Service ( 2 )
                        TimeOfDay ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEFFFI)
					Position ( 0.0 2.62 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.5 )
					)
				)
			)
		Light	(
			Comment( player controlled lighting section )
			comment( Sphere of light Bright )
			Type		( 1 )
			Conditions	(
				Control ( 2 )
				Headlight ( 3 )
				Unit ( 2 )
				)
			Cycle	( 0 )
			FadeIn	( 0.3 )
			FadeOut	( 0.3 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( 0.0 3.5 25 )
					Transition ( 0 )
					Radius ( 400.0 )
					Angle ( 45 )
					)
				)
			)
            Light	(
			comment( Sphere of dim Light )
			Type		( 1 )
			Conditions	(
				Control ( 2 )
				Headlight ( 2 )
				Unit ( 2 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( 0.0 3.5 15 )
					Transition ( 0 )
					Radius ( 150.0 )
					Angle ( 45.0 )
					)
				)
			)
           Light	(
			comment( Head light top dim )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Headlight ( 2 )
				Unit ( 2 )
				)
			FadeIn	( 0.3 )
			FadeOut	( 0.3 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 80FEFFFI )
					Position ( 0.0 2.80 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.38 )
					)
				)
			)
            Light	(
			comment( Head light bottom dim )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Headlight ( 2 )
				Unit ( 2 )
				)
			FadeIn	( 0.3 )
			FadeOut	( 0.3 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 80FEFFFI )
					Position ( 0.0 2.62 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.38 )
					)
				)
			)
		Light	(
			comment( Head light top bright )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Headlight ( 3 )
				Unit ( 2 )
				)
			FadeIn	( 0.3 )
			FadeOut	( 0.3 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEFFFI )
					Position ( 0.0 2.80 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.38 )
					)
				)
			)
		Light	(
			comment( Head light bottom bright )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Headlight ( 3 )
				Unit ( 2 )
				)
			FadeIn	( 0.3 )
			FadeOut	( 0.3 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFEFFFI )
					Position ( 0.0 2.62 8.35 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( 0.38 )
					)
				)
			)
       	Light	(
                  comment ( Right Strobe )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( -0.70 4.60 6.8 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( -0.70 4.60 6.8 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                        )
			)
           Light	(
                  comment ( Right Strobe Facing Rear )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( -0.70 4.60 6.5 )
					Azimuth ( 180.0 180.0 180.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( -0.70 4.60 6.5 )
					Azimuth ( 180.0 180.0 180.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                         )
			)
           Light	(
                  comment ( Right Strobe Facing Right )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( -0.78 4.60 6.7 )
					Azimuth ( -90.0 -90.0 -90.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( -0.78 4.60 6.7 )
					Azimuth ( -90.0 -90.0 -90.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                         )
			)
          Light	(
                  comment ( Left Strobe )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( 0.70 4.60 6.8 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( 0.70 4.60 6.8 )
					Azimuth ( 0.0 0.0 0.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                        )
			)
           Light	(
                  comment ( Left Strobe Facing Rear )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( 0.70 4.60 6.5 )
					Azimuth ( 180.0 180.0 180.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( 0.70 4.60 6.5 )
					Azimuth ( 180.0 180.0 180.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                         )
			)
           Light	(
                  comment ( Left Strobe Facing Left )
			Type       ( 0 )
			Conditions (
				Control ( 2 )
                        TimeOfDay ( 0 )
                        Service ( 0 )
				Unit ( 2 )
				)
			FadeIn	( 0.01 )
			FadeOut	( 0.01 )
			Cycle	( 0 )
			States	( 	2
				State	(
					Duration ( 0.95 )
					LightColour ( 00000000 )
					Position ( 0.78 4.60 6.7 )
					Azimuth ( 90.0 90.0 90.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
				State	(
					Duration ( 0.1 )
					LightColour ( ffffffff )
					Position ( 0.78 4.60 6.7 )
					Azimuth ( 90.0 90.0 90.0 )
					Transition ( 0 )
					Radius ( .58 )
					)
                         )
			)
           Light	(
			comment( Front Red Mars Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 2 )
                        Penalty ( 2 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffff0000 )
					Position ( 0.0 4.22 7.15 )
					Azimuth ( 0.0 0.0 0.0  )
                              Transition ( 0.0 )
					Radius ( 0.44 )
					)
				)
			)
            Light	(
			comment( Right # Board )
	            Type		( 0 )
			Conditions	(
				Control ( 0 )
				TimeOfDay ( 0 )
				Service ( 2 )
                        Unit ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 50FDFDDB )
					Position ( -0.55 4.22 7.0 )
					Azimuth ( 0.0 -15.0 -15.0 )
					Transition ( 0 )
					Radius ( 0.40 )
					)
				)
			)
		Light	(
			comment( Left # Board )
			Type		( 0 )
			Conditions	(
				Control ( 0 )
				TimeOfDay ( 0 )
				Service ( 2 )
                        Unit ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( 50FDFDDB )
					Position ( 0.5 4.22 7.0 )
					Azimuth ( 0.0 15.0 15.0 )
					Transition ( 0 )
					Radius ( 0.40 )
					)
				)
			)
           Light	(
			comment( Mid Step Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFFE4AB )
					Position ( -1.12 1.35 1.60 )
					Azimuth ( -90.0 -90.0 -90.0 )
                              Transition ( 0.0 )
					Radius ( 0.55 )
					Angle ( 10.0 )
					)
				)
			)
          Light	(
			comment( Front Right Bogie Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.7 )
			FadeOut	( 0.7 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFFE4AB )
					Position ( 1.12 1.35 4.9 )
					Azimuth ( 90.0 90.0 90.0 ) 
                              Transition ( 0.0 )
					Radius ( 0.6 )
					Angle ( 10.0 )
					)
				)
			)
           Light	(
			comment( Front Left Bogie Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.7 )
			FadeOut	( 0.7 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFFE4AB )
					Position ( -1.12 1.35 4.9 )
					Azimuth ( -90.0 -90.0 -90.0 )
                              Transition ( 0.0 )
					Radius ( 0.6 )
					Angle ( 10.0 )
					)
				)
			)
          Light	(
			comment( Rear Left Step Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.7 )
			FadeOut	( 0.7 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFFE4AB )
					Position ( -1.25 0.895 -7.7 )
					Azimuth ( -90.0 -90.0 -90.0 )
                              Transition ( 0.0 )
					Radius ( 0.38 )
					Angle ( 10.0 )
					)
				)
			)
          Light	(
			comment( Rear Right Step Light )
			Type		( 0 )
			Conditions	(
				Headlight ( 0 )
				Unit ( 0 )
				)
			Cycle	( 0 )
			FadeIn	( 0.2 )
			FadeOut	( 0.0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFFE4AB )
					Position ( 1.25 0.895 -7.7 )
					Azimuth ( 90.0 90.0 90.0 ) 
                              Transition ( 0.0 )
					Radius ( 0.38 )
					Angle ( 10.0 )
					)
				)
			)
           Light	(
			comment( Rear Right Light )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Coupling ( 0 )
				Headlight ( 3 )
				Unit ( 2 )
                        Service ( 0 )
                        TimeOfDay ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFDFDDB )
					Position ( -0.10 3.87 -7.975 )
					Azimuth ( -180 -180 -180 )
					Transition ( 0 )
					Radius ( 0.285 )
					)
				)
			)
		Light	(
			comment( Rear Left Light )
			Type		( 0 )
			Conditions	(
				Control ( 2 )
				Coupling ( 0 )
				Headlight ( 3 )
				Unit ( 2 )
                        Service ( 0 )
                        TimeOfDay ( 0 )
				)
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			Cycle	( 0 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffFDFDDB )
					Position ( 0.11 3.87 -7.975 )
					Azimuth ( -180 -180 -180 )
					Transition ( 0 )
					Radius ( 0.285 )
					)
				)
			)
		)
	
    	Sound (	"../../Common.Snd/EMD_F40/Alias/F40EngNoHEP.sms" )
	)

Engine ( SLSF_F40PH_291
	Effects
		(
		DieselSpecialEffects
			(
				comment
				(
					the format of these little blocks is as follow:

					offset.x offset.y offset.z
					normal.x normal.y normal.z
					width in metres

					defining the offset from the shape pivot point
					where steam / smoke should appear, the direction
					it should go and the width of the nozzle
				)

				Exhaust1
				(
					0.09784 5 1.69
					0 1 0
					0.1
				)
                        )
        	)
        
	Wagon ( SLSF_F40PH_291)
	Type ( Diesel )
	COMMENT (  Available MaxPower is reduced by approx 700HP if supplying HEP )
	COMMENT (  2237kW#3000HP  available for Traction w/o HEP or by using F40PH-CAT )
	COMMENT (  1715kW#2300HP  available For Traction if Supplying HEP )

	MaxPower	 ( 2237kW#3000hpNoHEP )
	COMMENT	( MaxPower ( 1715kW#2300hpHEP ))

	MaxForce 	( 300kN#EstNoHEP )
	COMMENT	(MaxForce ( 275kN#EstHEP ))

	MaxContinuousForce ( 225kN#EstNoHEP)
	COMMENT	(MaxContinuousForce ( 200kN#EstHEP))

      MaxVelocity ( 100mph )
	MaxCurrent (  1500A#est 1800A#for overload ) 
	WheelRadius ( 20in )
	comment( sanding system is switched off when faster than given velocity )
	Sanding ( 1e9mph )

	NumWheels ( 4 )
	MaxTemperature ( 120 )
	MaxOilPressure ( 90 )

 	CabView ( GenF40-pass.cvf )
	HeadOut ( 1.8 3.5 5.1 )
      
	AirBrakesAirCompressorPowerRating( 4 )
	AirBrakesMainMinResAirPressure( 14.7 )
	AirBrakesMainMaxAirPressure( 140 )
	AirBrakesMainResVolume( 11 )
	AirBrakesAirCompressorWattage( 19000 )
	AirBrakesCompressorRestartPressure( 136 )
	AirBrakesAirUsedPerPoundsOfBrakePipePressure( 1.4 )
	AirBrakesHasLowPressureTest( 1 )
	AirBrakesIsCompressorElectricOrMechanical( 1 )

	EngineBrakesControllerMinPressureReduction( 6 )
	TrainBrakesControllerMinPressureReduction( 6 )
	EngineBrakesControllerHasProportionalBrake( 1 )
	EngineBrakesProportionalBrakeLag( 0.6 )
	EngineBrakesControllerMaxApplicationRate( 7 )
	TrainBrakesControllerMaxApplicationRate( 5.5 )
	EngineBrakesControllerMaxReleaseRate( 14 )
	TrainBrakesControllerMaxReleaseRate( 3.4 )
	EngineBrakesControllerEmergencyApplicationRate( 8 )
	TrainBrakesControllerEmergencyApplicationRate( 7 )
	EngineBrakesControllerMinSystemPressure( 15 )
	TrainBrakesControllerMinSystemPressure( 15 )
	EngineBrakesControllerMaxSystemPressure( 110 )
	TrainBrakesControllerMaxSystemPressure( 110 )
	EngineBrakesControllerEmergencyBrakeTimePenalty( 60 )
	TrainBrakesControllerEmergencyBrakeTimePenalty( 60 )
	EngineBrakesControllerFullServicePressureDrop( 26 )
	TrainBrakesControllerFullServicePressureDrop( 26 )



	Comment (F40PH extended range dynamic brake section - 100mph maxvelocity)
	DynamicBrakesMinUsableSpeed( 4.5 )
	DynamicBrakesMaximumEffectiveSpeed( 38 )
	DynamicBrakesMaximumForce( 178kN )
	DynamicBrakesResistorCurrentLimit ( 700 )
	DynamicBrakesCutInSpeed( 6.5 )
	DynamicBrakesMaxAirBrakePressure ( 50 )
	DynamicBrakesFadingSpeed( 8.5 )
	DynamicBrakesDelayTimeBeforeEngaging ( 8 )
	DynamicBrakesMaximumSpeedForFadeOut ( 910 )
	DynamicBrakesEffectAtMaximumFadeOut( 0 )
	DynamicBrakesHigherSpeedCurveExponent( 11.8 )
	DynamicBrakesLowerSpeedCurveExponent( 0.9 )
	DynamicBrakesNumberOfControllerNotches( 1 )
      DynamicBrakeHasAutoBailOff ( 0 )


	BrakesEngineBrakeType( "Air_single_pipe"  )
	BrakesTrainBrakeType( "Air_single_pipe" )
      BrakesEngineControllers( "Independent, Train, Dynamic" )
        
      EngineBrakesControllerDirectControlExponent( 1 )

	MaxDieselLevel ( 1800gal )
	DieselUsedPerHourAtMaxPower ( 164gal)
	DieselUsedPerHourAtIdle ( 5gal#est )

	DieselSmokeEffectInitialMagnitude( 1 )
	DieselSmokeEffectMaxMagnitude( 3 )
	DieselSmokeEffectInitialSmokeRate( 1 )
	DieselSmokeEffectMaxSmokeRate( 3 )	
	
	DieselEngineIdleRPM( 310 )
	DieselEngineMaxRPM( 905 )
	DieselEngineSpeedOfMaxTractiveEffort( 32.6mph )        
        DieselEngineMaxRPMChangeRate( 45 )

	DoesHornTriggerBell( 0 )

	EmergencyStopMonitor(
    		MonitoringDeviceMonitorTimeLimit( 0 )
    		MonitoringDeviceAlarmTimeLimit( 0 )
    		MonitoringDevicePenaltyTimeLimit( 0 )
    		MonitoringDeviceCriticalLevel( 0 )
    		MonitoringDeviceResetLevel( 0 )
    		MonitoringDeviceAppliesFullBrake( 0 )
    		MonitoringDeviceAppliesEmergencyBrake( 1 )
    		MonitoringDeviceAppliesCutsPower( 0 )
    		MonitoringDeviceAppliesShutsDownEngine( 0 )
    		)

	AWSMonitor(
		MonitoringDeviceMonitorTimeLimit( -1 )
		MonitoringDeviceAlarmTimeLimit( 5 )
		MonitoringDevicePenaltyTimeLimit( 0 )
		MonitoringDeviceCriticalLevel( 0 )
		MonitoringDeviceResetLevel( 0 )
		MonitoringDeviceAppliesFullBrake( 0 )
		MonitoringDeviceAppliesEmergencyBrake( 1 )
		MonitoringDeviceAppliesCutsPower( 0 )
		MonitoringDeviceAppliesShutsDownEngine( 0 )
		)
	
	EngineVariables( 1800 )
			
        EngineControllers (
            Throttle ( 0 1 0.125 0
                NumNotches ( 9
                    Notch ( 0       0 Dummy )
			  Notch ( 0.125   0 Dummy )
                    Notch ( 0.25    0 Dummy )
                    Notch ( 0.375   0 Dummy )
                    Notch ( 0.5     0 Dummy )
                    Notch ( 0.625   0 Dummy )
                    Notch ( 0.75    0 Dummy )
                    Notch ( 0.875   0 Dummy )
                    Notch ( 1       0 Dummy )
                )
            )
            Brake_Engine ( 0 1 0.0250 0 
                NumNotches ( 1
                    Notch( 0  1 Dummy )
                )
            )
            Brake_Train ( 0 1 0.0125 0.75 
                NumNotches ( 5
                    Notch( 0    0 TrainBrakesControllerReleaseStart )
                    Notch( 0.3  1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart )
                    Notch( 0.85 0 TrainBrakesControllerSuppressionStart )
                    Notch( 0.9  0 TrainBrakesControllerContinuousServiceStart )
                    Notch( 0.95 0 TrainBrakesControllerEmergencyStart )
                )
            )
            Brake_Dynamic ( 0 1 0.0125 0 
                NumNotches ( 3
                	  Notch ( 0       0 Dummy )
                    Notch ( 0.0125  1 Dummy )
                    Notch ( 0.0126  1 Dummy )
                )
            )
            DirControl ( -1 0 1 1 )
            BellToggle( 0 1 0 )
            AWS ( 0 1 0 )
            Sanding ( 0 1 0 )
            Horn ( 0 1 0 )
            Wipers ( 0 1 0 )
            EmergencyStopResetToggle( 0 1 0 )
            EmergencyStopToggle( 0 1 0 )
            Vigilance ( 0 1 0 )
            Headlights ( 0 0.25 1 0 )
            BailOffButton( 0 1 0 )
        )
        
    	Sound (	"../../Common.Snd/EMD_F40/Alias/F40CabNoHEP.sms" )
    	Name ("SLSF F40PH 291 No Hep")
    	Description (
	"The EMD F40 diesel-electric locomotive, Amtraks First successful passenger Engine "+
	"Based on the FP40-GP40p and some with parts salvaged from the SDP40"+
	"Locomotive type: Diesel-Electric\n\n"+
	"Power source: Diesel engine\n\n"+
	"Power: 3,000 hp less 700hp for HEP\n\n"+
	"Max. speed: 100 mph (115 km/h)\n\n"+
	"Gear ratio: 62:15\n\n"+
	"Alternator (rectified output): AR10\n\n"+
	"Traction motors: Four model D77 DC, series wound, axle-hung\n\n"+
	"Max. continuous tractive effort: 52,000 lb (23,586.8 kg)\n\n"+
	"Wheel configuration: Eight 40-in (15.75 cm), tapered tread in B-B configuration (two sets of two "+
	"driven axles)\n\n"+
	"Height: 15 ft. 4 in. (4.7 m)\n\n"+
	"Weight: 125 U.S. tons (113.4 metric tons)\n\n"+
	"Length: 56 ft. 2 in. (18 m)\n\n"+
	"Width: 10 ft. 4 in. (3.1 m)"
    	)
    	EngineOperatingProcedures (
    	"To move forward\n"+
	"1.	Press the W key to move the Reverser to Forward.\n"+
	"2.	Press the ; (SEMICOLON) key to release the train brakes.\n"+
	"3.	Press the [ (LEFT BRACKET) key to release the locomotive brake.\n"+
	"4.	Press the D key to move the throttle from Idle to Notch 1.\n"+
	"5.	Gradually increase power (D key), one notch at a time, until your train reaches the desired speed.\n\n"+
	"To slow the train\n"+
	"1.	Press the A key to move the throttle to a lower setting.\n"+
	"2.	Use the brakes to further reduce speed if desired.\n\n"+
	"To apply the dynamic brakes\n"+
	"1.	Press the A key to move the throttle to the Idle position.\n"+
	"2.	Wait for 10 seconds, then press the . (PERIOD) key to advance the Dynamic Brake handle from Off to the Setup position. After allowing a few seconds for braking circuit setup, press the . (PERIOD) key again to set the desired level of dynamic braking (Levels 1 - 8).\n\n"+
	"To release the dynamic brakes\n"+
	"1. Press the D key to move the throttle towards Idle.\n\n"+
	"To apply the train brakes\n"+
	"1.	Press the ' (APOSTROPHE) key to apply the train brakes.\n\n"+
	"To bail off the train brakes on the locomotive\n"+
	"1. Press the / (FORWARD SLASH) key.\n\n"+
	"To release the train brakes\n"+
	"1. Press the ; (SEMICOLON) key to release the train brakes.\n\n"+
	"To apply the locomotive brake\n"+
	"1.	Press the ] (RIGHT BRACKET) key to apply the locomotive brake.\n\n"+
	"To release the locomotive brake\n"+
	"1. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n\n"+
	"To activate emergency braking\n"+
	"1.	Press the A key to reduce the throttle to Idle.\n"+
	"2.	Press the BACKSPACE key to activate emergency braking.\n\n"+
	"To back up\n"+
	"1.	Bring your train to a full stop.\n"+
	"2.	Press the S key to move the Reverser to the Reverse position.\n"+
	"3.	Release the brakes.\n"+
	"4.	Slowly advance the throttle lever (D key).\n\n"+
	"To couple to a car or locomotive\n"+
	"1. Coast into the unit at a very slow speed, about 2 mph.\n"+
	"TIP: To use the Coupling view, press the 6 key.\n"+
	"2. Press F9 to open the Train Operations window.\n"+
	"3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+
	"4. Close the Train Operations window.\n\n"+
	"To uncouple from a car or locomotive\n"+
	"1. Press F9 to open the Train Operations window.\n"+
	"2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+
	"3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+
	"4. Close the Train Operations window."
    	) 
)

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