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File: Readme.txt

SLI Union Pacific SD70M #4458 and #4526*


Description:
UP SD70M 4458 and 4526. 4516 is painted in the Union Pacific Flag scheme **Recommends the 'SLI UP SD70M Notch-nose Engine pack'


Installation:
Copy and paste the folder and all its contents, "SLI_UP_ENGINES" into ".../TRAIN/TRAINSET". If asked to replace any files other than CABVIEW, its recommended you say No.
Copy and Paste the file "SF_SD75M_242.s" from "SLI.SUPERFLEET" into "SLI_UP_ENGINES". Rename "SF_SD75M_242.s" into "UP_SD70M_4458.s" and "UP_SD70M_4526.s"
Uncompress "UP_SD70M_4***.s"*** After this, you need to edit the shape file, for the following section.
Change the "shader_names" From:

	shader_names ( 2
		named_shader ( TexDiff )
		named_shader ( BlendATexDiff )
	)

To:

	shader_names ( 2
		named_shader ( BlendATexDiff )
		named_shader ( BlendATexDiff )
	)

Next:

How the original appears.
	prim_states ( 13
		prim_state 02_-_Default ( 00000000 1
			tex_idxs ( 1 1 ) 0 10 1 0 1
		)
		prim_state Mtl_#0 ( 00000000 0
			tex_idxs ( 1 1 ) 0 11 0 0 1
		)
		prim_state 01_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 0 0 0 1
		)

How the new one will appear.
The third set, you will need to change, so it looks like this.

	prim_states ( 13
		prim_state 02_-_Default ( 00000000 1
			tex_idxs ( 1 1 ) 0 10 1 0 1
		)
		prim_state Mtl_#0 ( 00000000 0
			tex_idxs ( 1 1 ) 0 11 0 0 1
		)
		prim_state 01_-_Default ( 00000000 0
			tex_idxs ( 1 0 ) 0 0 1 0 1
		)

Next, inside the "Image" area, you will need to make the following changes.
Change from "SF_SD75M_242a.ace", "SF_SD75M_242b.ace", "SD70M-windows.ace", to "UP_SD70M_4***a.ace", "UP_SD70M_4***b.ace", "SD70M_windows.ace", respectively.



Save and exit. Recompress the file and you're done making the changes.

Once you have done this, you may now create a consist for the unit.


Disclaimer:
These files worked fine on my system. Myself, nor StreamLines are responsible for anything that may occur to your system or MSTS installation after using these files.



Credits:
Original Model/Textures: Danny Beck/StreamLines Inc.
Modified textures and weathering by Nathanael Flores
Noah SP Beta Testing
John 3:16-17


Notes:
I request if you wish to modify and or redistribute the included Freight Animation or textures, that I be contacted for permission first.
Feel free to email me with questions or comments.
*Requires SLI's ATSF SuperFleet Engine Pack.
**Requires this pack for Cabview and Sound, however, it isn't required to use. 
***Recomended for use: Shape File Manager****, Route Riter, or Shape Shifter****.
****Available from TrainSim.com FileLibrary.
May require Sound Aliasing.



Nathanael Flores
santa_fe3751@yahoo.com
MP352 Studios

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