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File: Readme.txt
SLI Union Pacific SD70M #4458 and #4526* Description: UP SD70M 4458 and 4526. 4516 is painted in the Union Pacific Flag scheme **Recommends the 'SLI UP SD70M Notch-nose Engine pack' Installation: Copy and paste the folder and all its contents, "SLI_UP_ENGINES" into ".../TRAIN/TRAINSET". If asked to replace any files other than CABVIEW, its recommended you say No. Copy and Paste the file "SF_SD75M_242.s" from "SLI.SUPERFLEET" into "SLI_UP_ENGINES". Rename "SF_SD75M_242.s" into "UP_SD70M_4458.s" and "UP_SD70M_4526.s" Uncompress "UP_SD70M_4***.s"*** After this, you need to edit the shape file, for the following section. Change the "shader_names" From: shader_names ( 2 named_shader ( TexDiff ) named_shader ( BlendATexDiff ) ) To: shader_names ( 2 named_shader ( BlendATexDiff ) named_shader ( BlendATexDiff ) ) Next: How the original appears. prim_states ( 13 prim_state 02_-_Default ( 00000000 1 tex_idxs ( 1 1 ) 0 10 1 0 1 ) prim_state Mtl_#0 ( 00000000 0 tex_idxs ( 1 1 ) 0 11 0 0 1 ) prim_state 01_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 0 0 0 1 ) How the new one will appear. The third set, you will need to change, so it looks like this. prim_states ( 13 prim_state 02_-_Default ( 00000000 1 tex_idxs ( 1 1 ) 0 10 1 0 1 ) prim_state Mtl_#0 ( 00000000 0 tex_idxs ( 1 1 ) 0 11 0 0 1 ) prim_state 01_-_Default ( 00000000 0 tex_idxs ( 1 0 ) 0 0 1 0 1 ) Next, inside the "Image" area, you will need to make the following changes. Change from "SF_SD75M_242a.ace", "SF_SD75M_242b.ace", "SD70M-windows.ace", to "UP_SD70M_4***a.ace", "UP_SD70M_4***b.ace", "SD70M_windows.ace", respectively. Save and exit. Recompress the file and you're done making the changes. Once you have done this, you may now create a consist for the unit. Disclaimer: These files worked fine on my system. Myself, nor StreamLines are responsible for anything that may occur to your system or MSTS installation after using these files. Credits: Original Model/Textures: Danny Beck/StreamLines Inc. Modified textures and weathering by Nathanael Flores Noah SP Beta Testing John 3:16-17 Notes: I request if you wish to modify and or redistribute the included Freight Animation or textures, that I be contacted for permission first. Feel free to email me with questions or comments. *Requires SLI's ATSF SuperFleet Engine Pack. **Requires this pack for Cabview and Sound, however, it isn't required to use. ***Recomended for use: Shape File Manager****, Route Riter, or Shape Shifter****. ****Available from TrainSim.com FileLibrary. May require Sound Aliasing. Nathanael Flores santa_fe3751@yahoo.com MP352 Studios