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File: ACE F40PH-3C Set/ACE_3101_F40PH2C/ACE_3101_F40PH2C.eng
SIMISA@@@@@@@@@@JINX0D0t______ Wagon ( ACE_3101_F40PH2C Type ( Engine ) Comment ( Locomotive Physics by Dan Garcia and Joseph Realmuto for KLW TrainSim ) Comment ( Blended brakes v2 ) WagonShape ( ACE_3101_F40PH2C.s ) comment ( 3000hp w/ 30-CDW brake valve ) Size ( 3.18m 4.69m 19.0m ) Mass ( 127.914t ) WheelRadius ( 20in ) InertiaTensor ( Box (3.1m 4.8m 18.9m) ) Coupling ( Type ( Automatic ) Spring ( Stiffness ( 1.2e6N/m 4.8e6N/m ) Damping ( 1.2e6N/m/s 3.4e6N/m/s ) Break ( 4e7N 4e7N ) r0 ( 10cm 10cm ) ) CouplingHasRigidConnection ( 1 ) Velocity ( 0.1m/s ) ) Adheasion ( 0.245 0.47 1.8 0 ) DerailRailHeight ( 5cm ) DerailRailForce ( 2.5*127.914t ) DerailBufferForce ( 310kN ) Friction ( 1331.3N/m/s -0.10 1.0mph 13.276N/m/s 1.911 5.1N/rad/s 1 -1rad/s 0 1 ) AntiSlip ( 1 ) BrakeEquipmentType ( "Graduated_release_triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" ) BrakeSystemType ( "Air_single_pipe" ) MaxBrakeForce( 64kN ) EmergencyBrakeResMaxPressure( 110 ) TripleValveRatio( 2.5 ) MaxReleaseRate( 2.21 ) MaxApplicationRate( 2.28 ) MaxAuxilaryChargingRate( 4.0 ) EmergencyResCapacity( 4.126 ) EmergencyResChargingRate( 5.6 ) EmergencyResVolumeMultiplier ( 0.325 ) BrakeCylinderPressureForMaxBrakeBrakeForce( 78 ) BrakeDistributorFullServicePressure( 78 ) BrakeDistributorEmergencyApplicationPressure( 93 ) BrakeDistributorMaxAuxilaryResPressure( 110 ) BrakeDistributorEmergencyResPressure( 110 ) BrakeDistributorReleaseRate( 2.21 ) BrakeDistributorApplicationRate( 2.28 ) BrakeDistributorTrainPipeControlRatio( 2.5 ) BrakeDistributorNormalFullReleasePressure( 110 ) IntakePoint ( -0.21 0.4 FuelDiesel ) IntakePoint ( 0.21 0.4 FuelDiesel ) Lights ( 32 Light ( comment( Light Sphere Flash ) Type ( 1 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 0 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 2 State ( Duration ( 0.6 ) LightColour ( ffffffff ) Position ( -1.50 1.86 9.36 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 15.0 ) ) State ( Duration ( 0.6 ) LightColour ( ffffffff ) Position ( 1.50 1.86 9.36 ) Transition ( 1.0 ) Radius ( 200.0 ) Angle ( 15.0 ) ) ) ) Light ( comment( LIGHT SPHERE - Solid) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 0 1.86 9.36 ) Transition ( 0 ) Radius ( 200.0 ) Angle ( 15.0 ) ) ) ) Light ( Comment( MAIN HEADLIGHT DUAL STATE TOP ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 0.003048 2.88737 9.37595 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( MAIN HEADLIGHT DUAL STATE BOTTOM ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 0.003048 2.69321 9.37047 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( AI MAIN HEADLIGHT DUAL STATE TOP ) Type ( 0 ) Conditions ( Control ( 1 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 0.003048 2.88737 9.37595 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( AI MAIN HEADLIGHT DUAL STATE BOTTOM ) Type ( 0 ) Conditions ( Control ( 1 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 0.003048 2.69321 9.37047 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( MAIN DitchLIGHT DUAL STATE RIGHT ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 0 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( -1.23749 1.82728 9.24336 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( MAIN DitchLIGHT DUAL STATE LEFT ) Type ( 0 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 0 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffffffff ) Position ( 1.23718 1.82728 9.24336 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( comment( Flashing Ditch Light Left ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 0 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 2 State ( Duration ( 0.6 ) LightColour ( 00000000 ) Position ( 1.23718 1.82728 9.24336 ) Azimuth ( -31 -31 -31 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.6 ) LightColour ( ffffffff ) Position ( 1.23718 1.82728 9.24336 ) Azimuth ( -31 -31 -31 ) Transition ( 1.0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Flashing Ditch Light Right ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 0 ) Penalty ( 1 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 2 State ( Duration ( 0.6 ) LightColour ( ffffffff ) Position ( -1.23749 1.82728 9.24336 ) Azimuth ( -31 -31 -31 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.6 ) LightColour ( 00000000 ) Position ( -1.23749 1.82728 9.24336 ) Azimuth ( -31 -31 -31 ) Transition ( 1.0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Top Right Strobe Front ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( 0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( 0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 1 ) LightColour ( 00000000 ) Position ( 0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( 0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Top Right Strobe Right ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( 0.92 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( 0.92 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 1 ) LightColour ( 00000000 ) Position ( 0.92 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( 0.92 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Top Right Strobe Left ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( 0.74 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( 0.74 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 1 ) LightColour ( 00000000 ) Position ( 0.74 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( 0.74 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Top Right Strobe Back ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( 0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( 0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 1 ) LightColour ( 00000000 ) Position ( 0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( 0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) ) ) Light ( comment( Top Left Strobe Front ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( -0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( -0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 1.2 ) LightColour ( 00000000 ) Position ( -0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.65 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( -0.83 4.64 7.78 ) Azimuth ( 0 0 0 ) Transition ( 1.0 ) Radius ( 0.65 ) ) ) ) Light ( comment( Top Left Strobe Left ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position (-0.92 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( -0.92 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 1.2 ) LightColour ( 00000000 ) Position ( -0.92 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( -0.92 4.64 7.67 ) Azimuth ( -90 -90 -90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Top Left Strobe Right ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( -0.74 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( -0.74 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 1.2 ) LightColour ( 00000000 ) Position ( -0.74 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( -0.74 4.64 7.67 ) Azimuth ( 90 90 90 ) Transition ( 1.0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Top Left Strobe Back ) Type ( 0 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) Penalty ( 0 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 4 State ( Duration ( 0.05 ) LightColour ( ffffffff ) Position ( -0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( ffffffff ) Position ( -0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 1.2 ) LightColour ( 00000000 ) Position ( -0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) State ( Duration ( 0.0001 ) LightColour ( 00000000 ) Position ( -0.83 4.64 7.58 ) Azimuth ( 180 180 180 ) Transition ( 1.0 ) Radius ( 0.5 ) ) ) ) Light ( Comment( REAR HEADLIGHT LEFT ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFFE4AB ) Position ( -0.10668 3.96514 -8.94649 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.68 ) ) ) ) Light ( Comment( REAR HEADLIGHT RIGHT ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffFFE4AB ) Position ( 0.104242 3.96514 -8.94649 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.68 ) ) ) ) Light ( Comment( FRONT MARKER/REVERSE LIGHT - LEFT ) Type ( 0 ) Conditions ( Headlight ( 0 ) Unit ( 4 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( -1.24 2.77 9.14 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( FRONT MARKER/REVERSE LIGHT - RIGHT ) Type ( 0 ) Conditions ( Headlight ( 0 ) Unit ( 4 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( 1.24 2.77 9.14 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( REAR MARKER/REVERSE LIGHT - RIGHT ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( 1.11801 4.11297 -8.80323 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( Comment( REAR MARKER/REVERSE LIGHT - LEFT ) Type ( 0 ) Conditions ( Headlight ( 4 ) Unit ( 3 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( -1.1177 4.11297 -8.80323 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( Comment( FRONT MARKER/REVERSE LIGHT - LEFT Stage1 ) Type ( 0 ) Conditions ( Headlight ( 1 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( -1.24 2.77 9.14 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( Comment( FRONT MARKER/REVERSE LIGHT - RIGHT Stage 1 ) Type ( 0 ) Conditions ( Headlight ( 1 ) Unit ( 2 ) ) Cycle ( 0 ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( ffF52323 ) Position ( 1.24 2.77 9.14 ) Transition ( 0 ) Radius ( 0.4 ) ) ) ) Light ( comment( Step Light Left Front ) Type ( 0 ) Conditions ( Unit ( 0 ) Control ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( eef2d15e ) Position ( -1.33 1.35 6.16 ) Azimuth ( -80 -90 -100 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Step Light Left Middle ) Type ( 0 ) Conditions ( Unit ( 0 ) Control ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( eef2d15e ) Position ( -1.33 1.35 2.64 ) Azimuth ( -80 -90 -100 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Step Light Left Rear ) Type ( 0 ) Conditions ( Unit ( 0 ) Control ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( eef2d15e ) Position ( -1.33 1.35 -8.86 ) Azimuth ( -80 -90 -100 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Step Light Right Front ) Type ( 0 ) Conditions ( Unit ( 0 ) Control ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( eef2d15e ) Position ( 1.33 1.35 6.16 ) Azimuth ( 80 100 90 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Step Light Right Rear ) Type ( 0 ) Conditions ( Unit ( 0 ) Control ( 0 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) Cycle ( 0 ) States ( 1 State ( Duration ( 0.0 ) LightColour ( eef2d15e ) Position ( 1.33 1.35 -8.86 ) Azimuth ( 80 100 90 ) Transition ( 0 ) Radius ( 0.2 ) ) ) ) Light ( comment( Penalty Marker Left ) Type ( 0 ) Conditions ( Headlight ( 0 ) Unit ( 2 ) Penalty ( 2 ) Control ( 0 ) ) Cycle ( 0 ) FadeIn ( 0.0 ) FadeOut ( 0.0 ) States ( 2 State ( Duration ( 0.1 ) LightColour ( a0ff0000 ) Position ( 0 4.25 8.17 ) Azimuth ( -8 -8 -8 ) Transition ( 1.0 ) Radius ( 0.4 ) ) State ( Duration ( 0.6 ) LightColour ( 00000000 ) Position ( 0 4.25 8.17 ) Azimuth ( -8 -8 -8 ) Transition ( 1.0 ) Radius ( 0.65 ) ) ) ) ) Sound ( "..\\..\\common.snd\\MLW_F40PH-2C\\F40PH-2C(Ace)_eng.sms" ) ) Engine ( ACE_3101_F40PH2C Effects ( DieselSpecialEffects ( comment ( the format of these little blocks is as follow: offset.x offset.y offset.z normal.x normal.y normal.z width in metres defining the offset from the shape pivot point where steam / smoke should appear, the direction it should go and the width of the nozzle ) Exhaust1 ( 0.00 4.79 3.19 0 1 0 0.19 ) ) ) Wagon ( ACE_3101_F40PH2C ) Type ( Diesel ) MaxPower ( 1845.607kW ) MaxForce ( 301.877kN ) MaxContinuousForce ( 243.011kN ) MaxVelocity ( 103mph ) MaxCurrent ( 1700A ) WheelRadius ( 20in ) NumWheels ( 4 ) Sanding ( 5mph ) MaxTemperature ( 120 ) MaxOilPressure ( 90 ) CabView ( MPIF40_ACE.cvf ) HeadOut ( 1.75 3.6 6.8 ) AirBrakesAirCompressorPowerRating( 2.7 ) AirBrakesMainMinResAirPressure( 14.7 ) AirBrakesMainMaxAirPressure( 140 ) AirBrakesMainResVolume( 11.57 ) AirBrakesAirCompressorWattage( 19000 ) AirBrakesCompressorRestartPressure( 130 ) AirBrakesAirUsedPerPoundsOfBrakePipePressure( 2.0 ) AirBrakesHasLowPressureTest( 0 ) AirBrakesIsCompressorElectricOrMechanical( 0 ) EngineBrakesControllerDirectControlExponent( 1 ) TrainBrakesControllerDirectControlExponent( 1 ) EngineBrakesControllerMinPressureReduction( 3.5 ) TrainBrakesControllerMinPressureReduction( 3.5 ) EngineBrakesControllerHasProportionalBrake( 1 ) EngineBrakesProportionalBrakeLag( -0.6 ) EngineBrakesControllerMaxApplicationRate( 4.5 ) TrainBrakesControllerMaxApplicationRate( 4.5 ) EngineBrakesControllerMaxReleaseRate( 14 ) TrainBrakesControllerMaxReleaseRate( 3.4 ) EngineBrakesControllerEmergencyApplicationRate( 1.3 ) TrainBrakesControllerEmergencyApplicationRate( 1.7 ) EngineBrakesControllerMinSystemPressure( 30 ) TrainBrakesControllerMinSystemPressure( 30 ) EngineBrakesControllerMaxSystemPressure( 110 ) TrainBrakesControllerMaxSystemPressure( 110 ) EngineBrakesControllerEmergencyBrakeTimePenalty( 60 ) EngineBrakesControllerFullServicePressureDrop( 32 ) TrainBrakesControllerEmergencyBrakeTimePenalty( 60 ) TrainBrakesControllerFullServicePressureDrop( 32 ) DynamicBrakesMinUsableSpeed( 4.0 ) DynamicBrakesMaximumEffectiveSpeed( 80 ) DynamicBrakesMaximumForce( 289.049kN ) DynamicBrakesResistorCurrentLimit ( 750 ) DynamicBrakesCutInSpeed( 5 ) DynamicBrakesMaxAirBrakePressure ( 75 ) DynamicBrakesFadingSpeed( 7 ) DynamicBrakesDelayTimeBeforeEngaging ( 8 ) DynamicBrakesMaximumSpeedForFadeOut ( 530 ) DynamicBrakesEffectAtMaximumFadeOut( 0 ) DynamicBrakesHigherSpeedCurveExponent( 10.5 ) DynamicBrakesLowerSpeedCurveExponent( 0.9 ) DynamicBrakesNumberOfControllerNotches( 1 ) DynamicBrakeHasAutoBailOff ( 0 ) BrakesEngineBrakeType ( "Air_twin_pipe" ) BrakesTrainBrakeType ( "Air_twin_pipe" ) BrakesEngineControllers( "Independent, Train, Dynamic" ) MaxDieselLevel ( 2500gal ) DieselUsedPerHourAtMaxPower ( 174.74gal ) DieselUsedPerHourAtIdle ( 15.58gal ) DieselSmokeEffectInitialMagnitude( 0.8 ) DieselSmokeEffectMaxMagnitude( 3.2 ) DieselSmokeEffectInitialSmokeRate( 1.1 ) DieselSmokeEffectMaxSmokeRate( 3.1 ) DieselEngineIdleRPM( 265 ) DieselEngineMaxRPM( 905 ) DieselEngineSpeedOfMaxTractiveEffort( 25.012mph ) DieselEngineMaxRPMChangeRate( 30 ) DoesHornTriggerBell( 1 ) EmergencyStopMonitor( MonitoringDeviceMonitorTimeLimit( 0 ) MonitoringDeviceAlarmTimeLimit( 0 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) AWSMonitor( MonitoringDeviceMonitorTimeLimit( -1 ) MonitoringDeviceAlarmTimeLimit( 5 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0 ) MonitoringDeviceAppliesFullBrake( 0 ) MonitoringDeviceAppliesEmergencyBrake( 1 ) MonitoringDeviceAppliesCutsPower( 0 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) ) VigilanceMonitor( MonitoringDeviceMonitorTimeLimit( 60 ) MonitoringDeviceAlarmTimeLimit( 45 ) MonitoringDevicePenaltyTimeLimit( 0 ) MonitoringDeviceCriticalLevel( 0 ) MonitoringDeviceResetLevel( 0.1 ) MonitoringDeviceAppliesFullBrake( 1 ) MonitoringDeviceAppliesEmergencyBrake( 0 ) MonitoringDeviceAppliesCutsPower( 1 ) MonitoringDeviceAppliesShutsDownEngine( 0 ) MonitoringDeviceResetOnZeroSpeed( 1 ) ) EngineVariables( 2500 ) EngineControllers ( Throttle ( 0 1 0.125 0 NumNotches ( 9 Notch ( 0 0 Dummy ) Notch ( 0.125 0 Dummy ) Notch ( 0.25 0 Dummy ) Notch ( 0.375 0 Dummy ) Notch ( 0.5 0 Dummy ) Notch ( 0.625 0 Dummy ) Notch ( 0.75 0 Dummy ) Notch ( 0.875 0 Dummy ) Notch ( 1 0 Dummy ) ) ) Comment ( for train brake graduated release use locomotive and train brakes in tandem ) Brake_Engine ( 0.00454 1 0.025 0.135 NumNotches ( 6 Notch ( 0.00454 0 EngineBrakesControllerReleaseStart ) Notch ( 0.135 0 EngineBrakesControllerMinimalReductionStart ) Notch ( 0.136 1 EngineBrakesControllerGraduatedSelfLapLimitedHoldingStart ) Notch ( 0.715 0 EngineBrakesControllerFullServiceStart ) Notch ( 0.716 0 EngineBrakesControllerSuppressionStart ) Notch ( 0.717 0 EngineBrakesControllerContinuousServiceStart ) ) ) Brake_Train ( 0 2.5 0.025 0.135 NumNotches ( 7 Notch ( 0 0 TrainBrakesControllerReleaseStart ) Notch ( 0.135 0 TrainBrakesControllerMinimalReductionStart ) Notch ( 0.136 1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart ) Notch ( 0.715 0 TrainBrakesControllerFullServiceStart ) Notch ( 0.716 0 TrainBrakesControllerSuppressionStart ) Notch ( 0.717 0 TrainBrakesControllerContinuousServiceStart ) Notch ( 2.5 0 TrainBrakesControllerEmergencyStart ) ) ) Brake_Dynamic ( 0 1 0.0125 0 NumNotches ( 3 Notch ( 0 0 Dummy ) Notch ( 0.0125 1 Dummy ) Notch ( 0.0126 1 Dummy ) ) ) Combined_Control( 0 1 0.5 0.5 throttle dynamic ) DirControl ( -1 0 1 1 ) BellToggle( 0 1 0 ) AWS ( 0 1 0 ) Sanding ( 0 1 0 ) Horn ( 0 1 0 ) Wipers ( 0 1 0 ) EmergencyStopResetToggle( 0 1 0 ) EmergencyStopToggle( 0 1 0 ) Vigilance ( 0 1 0 ) Headlights ( 0 0.25 1 0 ) BailOffButton( 0 1 0 ) ) Sound ( "..\\..\\common.snd\\MLW_F40PH-2C\\F40PH-2C(Ace)_cab.sms" ) Name (" ACE F40PH-2C #3101") Description ( "KLW TrainSim presents the Motive Power Industries F40PH-2C passenger locomotive.\n"+ "480v AC Head End Power.\n\n"+ "Locomotive type: Diesel-Electric\n\n"+ "Power: 3,000 hp\n\n"+ "Max. speed: 103 mph (166 km/h)\n\n"+ "Gear ratio: 57:20\n\n"+ "Power source: Rebuilt EMD 16V-645E3, turbocharged, 16 cylinder, 2 stroke diesel.\n\n"+ "Main Generator Assembly: AR10JDA-D18A\n\n"+ "Traction Alternator: AR10JDA (Rectified Output)\n\n"+ "Head End Power Source: Caterpillar 3412DI-TA, 715hp\n\n"+ "Head End Alternator: DELCO 2E-7148\n\n"+ "Traction Motors: Four Model D77. DC, Series Wound, Axle Hung.\n\n"+ "Wheel configuration: Eight 40-inch (106.5 cm) diameter in B-B configuration (two sets of two driven axles)\n\n"+ "Maximum Height: 15 ft. 8 in. (4.80 m)\n\n"+ "Width over hand rails: 10 ft. 7 in (3.25 m)\n\n"+ "Distance over coupler pulling faces: 64 ft. 2 in.\n\n"+ "Weight: 125.5 metric tons (277,000lbs)" ) EngineOperatingProcedures ( "To move forward\n"+ "1. Press the W key to move the Reverser to Forward.\n"+ "2. Press the ; (SEMICOLON) key to release the train brakes.\n"+ "3. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n"+ "4. Press the D key to move the throttle from Idle to Notch 1.\n"+ "5. Gradually increase power (D key), one notch at a time, until your train reaches the desired speed.\n\n"+ "To slow the train\n"+ "1. Press the A key to move the throttle to a lower setting.\n"+ "2. Use the brakes to further reduce speed if desired.\n\n"+ "To apply the dynamic brakes\n"+ "1. Press the A key to move the throttle to the Idle position.\n"+ "2. Wait for 10 seconds, then press the . (PERIOD) key to advance the Dynamic Brake handle from Off to the Setup position. After allowing a few seconds for braking circuit setup, press the . (PERIOD) key again to set the desired level of dynamic braking (Levels 1 - 8).\n\n"+ "To release the dynamic brakes\n"+ "1. Press the D key to move the throttle towards Idle.\n\n"+ "To apply the train brakes\n"+ "1. Press the ' (APOSTROPHE) key to apply the train brakes.\n\n"+ "To bail off the train brakes on the locomotive\n"+ "1. Press the / (FORWARD SLASH) key.\n\n"+ "To release the train brakes\n"+ "1. Press the ; (SEMICOLON) key to release the train brakes.\n\n"+ "To apply the locomotive brake\n"+ "1. Press the ] (RIGHT BRACKET) key to apply the locomotive brake.\n\n"+ "To release the locomotive brake\n"+ "1. Press the [ (LEFT BRACKET) key to release the locomotive brake.\n\n"+ "To activate emergency braking\n"+ "1. Press the A key to reduce the throttle to Idle.\n"+ "2. Press the BACKSPACE key to activate emergency braking.\n\n"+ "To back up\n"+ "1. Bring your train to a full stop.\n"+ "2. Press the S key to move the Reverser to the Reverse position.\n"+ "3. Release the brakes.\n"+ "4. Slowly advance the throttle lever (D key).\n\n"+ "To couple to a car or locomotive\n"+ "1. Coast into the unit at a very slow speed, about 2 mph.\n"+ "TIP: To use the Coupling view, press the 6 key.\n"+ "2. Press F9 to open the Train Operations window.\n"+ "3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+ "4. Close the Train Operations window.\n\n"+ "To uncouple from a car or locomotive\n"+ "1. Press F9 to open the Train Operations window.\n"+ "2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+ "3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+ "4. Close the Train Operations window." ) )