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File: GMO1115/Sound/AlcoTurboEng.sms
SIMISA@@@@@@@@@@JINX0x1t______ Tr_SMS ( Skip ( ** SL 5 sounds - Two looping audio streams, multiple waves - pitch shifted & Xfaded by rpm ** ) Skip ( ** - One Horn audio stream ** ) Skip ( ** - One Bell audio stream ** ) Skip ( ** - One Sander audio stream ** ) Skip ( ** - One Compressor audio stream ** ) Skip ( ** - One TBrake & IBrake audio stream {as only one shots for apply and off - unkilely to be at same time} ** ) Skip ( ** - One DBrake audio stream ** ) Skip ( ** - One Coupling audio stream ** ) ScalabiltyGroup( 5 Activation ( ExternalCam () Distance (1000) ) Deactivation ( CabCam () PassengerCam () Distance (1000) ) Streams ( 7 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** The engine/current related sounds - Stream 1 {Xfade} **** ) Initial_Trigger ( StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 4 0.000 11000 0.315 13000 0.700 15000 1.000 16000 ) Granularity ( 100 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 5 0.000 1.0 0.005 1.0 0.010 1.0 0.020 1.0 1.000 1.0 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "x_S3L.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the bell to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 10 StartLoopRelease ( 1 File ( "x_gp_bell1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 11 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the sander to be played at the same time **** ) Priority ( 5 ) Volume ( 0.75 ) Triggers ( 2 Discrete_Trigger ( 4 StartLoopRelease ( 1 File ( "x_gp_sand.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 5 ReleaseLoopRelease () ) ) ) Stream ( Skip ( **** This stream allows the Train Brake & Independant Brakes to be played at the same time **** ) Priority ( 5 ) Triggers ( 5 Skip ( **** NOTE: Need to check if correct waves used for apply/release **** ) Skip ( **** Assumes 3 = Release, 1 & 2 = Apply **** ) Skip ( **** Tbrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 14 PlayOneShot ( 1 File ( "x_gp_airb_auto3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply {normal & emergency} **** ) Discrete_Trigger ( 53 PlayOneShot ( 2 File ( "x_gp_airb_auto1.wav" -1 ) File ( "x_gp_airb_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Discrete_Trigger ( 54 PlayOneShot ( 2 File ( "x_gp_airb_auto1.wav" -1 ) File ( "x_gp_airb_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Skip ( **** Ibrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 21 PlayOneShot ( 1 File ( "x_gp_airb_ind3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply **** ) Discrete_Trigger ( 22 PlayOneShot ( 2 File ( "x_gp_airb_ind1.wav" -1 ) File ( "x_gp_airb_ind2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) ) ) Stream ( Skip( **** Dynamic brakes **** ) Skip( **** NOTE: First See comment for SL 3 Dynamic brake. ** ) Skip( **** I am going to continue using Method 2 outlined there for the moment, since I am not sure ** ) Skip( **** if the waves we have will allow crossfading {due to the loop/release} - I may be able ** ) Skip( **** to manage something using the play only one block feature { setting the number after ** ) Skip( **** the filename to something other than -1 }, But I will look at if I have more time. ** ) Priority ( 6 ) Triggers ( 10 Variable_Trigger ( Variable3_Inc_Past 0.05 StartLoopRelease ( 1 File ( "x_gp_dynb_dyn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Variable3_Dec_Past 0.05 ReleaseLoopRelease () ) ) FrequencyCurve( Variable3Controlled CurvePoints ( 2 0.0 12025 1.0 17800 ) Granularity ( 100 ) ) ) Stream ( Priority ( 5 ) Triggers ( 6 Discrete_Trigger ( 58 PlayOneShot ( 1 File ( "x_couple_auto1.wav" -1 ) SelectionMethod (SequentialSelection) ) ) Discrete_Trigger ( 59 PlayOneShot ( 1 File ( "x_couple_auto2.wav" -1 ) SelectionMethod (SequentialSelection) ) ) Discrete_Trigger ( 60 PlayOneShot ( 1 File ( "x_couple_auto3.wav" -1 ) SelectionMethod (SequentialSelection) ) ) Discrete_Trigger ( 61 PlayOneShot ( 1 File ( "x_uncouple_auto1.wav" -1 ) SelectionMethod (SequentialSelection) ) ) Discrete_Trigger ( 62 PlayOneShot ( 1 File ( "x_uncouple_auto2.wav" -1 ) SelectionMethod (SequentialSelection) ) ) Discrete_Trigger ( 63 PlayOneShot ( 1 File ( "x_uncouple_auto3.wav" -1 ) SelectionMethod (SequentialSelection) ) ) ) ) ) ) Skip ( ** SL 3 sounds - Two looping audio stream, idle wave and 3 moving waves - pitch shifted & Xfaded by rpm ** ) Skip ( ** - One Horn audio stream ** ) Skip ( ** - One Bell audio stream ** ) Skip ( ** - One Sander audio stream ** ) Skip ( ** - One Compressor audio stream ** ) Skip ( ** - One TBrake & IBrake audio stream {as only one shots for apply and off - unkilely to be at same time} ** ) Skip ( ** - One DBrake audio stream ** ) ScalabiltyGroup( 3 Activation ( ExternalCam () Distance (1000) ) Deactivation ( CabCam () PassengerCam () Distance (1000) ) Streams ( 6 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** The engine/current related sounds - Stream 1 {Xfade} **** ) Initial_Trigger ( StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 4 0.000 11000 0.315 13000 0.700 15000 1.000 16000 ) Granularity ( 100 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 5 0.000 1.0 0.005 1.0 0.010 1.0 0.020 1.0 1.000 1.0 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "x_S3L.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the bell to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 10 StartLoopRelease ( 1 File ( "x_gp_bell1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 11 ReleaseLoopReleaseWithJump () ) ) ) Stream ( Skip ( **** This stream allows the sander to be played at the same time **** ) Priority ( 5 ) Volume ( 0.75 ) Triggers ( 2 Discrete_Trigger ( 4 StartLoopRelease ( 1 File ( "x_gp_sand.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 5 ReleaseLoopRelease () ) ) ) Stream ( Skip ( **** This stream allows the Train Brake & Independant Brakes to be played at the same time **** ) Priority ( 5 ) Triggers ( 5 Skip ( **** NOTE: Need to check if correct waves used for apply/release **** ) Skip ( **** Assumes 3 = Release, 1 & 2 = Apply **** ) Skip ( **** Tbrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 14 PlayOneShot ( 1 File ( "x_gp_airb_auto3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply {normal & emergency} **** ) Discrete_Trigger ( 53 PlayOneShot ( 2 File ( "x_gp_airb_auto1.wav" -1 ) File ( "x_gp_airb_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Discrete_Trigger ( 54 PlayOneShot ( 2 File ( "x_gp_airb_auto1.wav" -1 ) File ( "x_gp_airb_auto2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) Skip ( **** Ibrake **** ) Skip ( **** Release **** ) Discrete_Trigger ( 21 PlayOneShot ( 1 File ( "x_gp_airb_ind3.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Skip ( **** Apply **** ) Discrete_Trigger ( 22 PlayOneShot ( 2 File ( "x_gp_airb_ind1.wav" -1 ) File ( "x_gp_airb_ind2.wav" -1 ) SelectionMethod ( RandomSelection ) ) ) ) ) ) Stream ( Skip( **** Dynamic brakes **** ) Skip( **** NOTE: There are two ways to play DBrakes **** ) Skip( **** 1/ If we have multiple samples for differing work levels fade between with cross faded loops **** ) Skip( **** This is the intention for SL5 - although I am uncertian if the samples we have will allow this. **** ) Skip( **** 2/ Use a Single wave and frequency shift as more effort applied. I will use this lower memory **** ) Skip( **** solution for SL3 **** ) Priority ( 6 ) Triggers ( 10 Variable_Trigger ( Variable3_Inc_Past 0.05 StartLoopRelease ( 1 File ( "x_gp_dynb_dyn1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Variable3_Dec_Past 0.05 ReleaseLoopRelease () ) ) FrequencyCurve( Variable3Controlled CurvePoints ( 2 0.0 12025 1.0 17800 ) Granularity ( 100 ) ) ) ) Skip ( ** SL 1 sounds - One looping audio stream, idle wave and moving - pitch shifted by rpm ** ) Skip ( ** - One Horn audio stream ** ) ScalabiltyGroup( 1 Activation ( ExternalCam () Distance (1000) ) Deactivation ( CabCam () PassengerCam () Distance (1000) ) Streams ( 2 Stream ( Priority ( 6 ) Triggers ( 2 Skip( **** The engine/current related sounds - Stream 1 {Xfade} **** ) Initial_Trigger ( StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) ) FrequencyCurve( Variable2Controlled CurvePoints ( 4 0.000 11000 0.315 13000 0.700 15000 1.000 16000 ) Granularity ( 100 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 5 0.000 1.0 0.005 1.0 0.010 1.0 0.020 1.0 1.000 1.0 ) Granularity ( 100 ) ) VolumeCurve( Variable2Controlled CurvePoints ( 5 0.000 1.0 0.005 1.0 0.010 1.0 0.020 1.0 1.000 1.0 ) Granularity ( 0.10 ) ) ) Stream ( Skip ( **** This stream allows the horn to be played at the same time **** ) Priority ( 6 ) Triggers ( 2 Discrete_Trigger ( 8 StartLoopRelease ( 1 File ( "x_S3L.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Discrete_Trigger ( 9 ReleaseLoopReleaseWithJump () ) ) ) ) ) Skip( **** ******************************************* **** ) Skip( **** Copy of Generic Diesel SMS Used for SL 0 **** ) Skip( **** ******************************************* **** ) ScalabiltyGroup( 0 Activation ( ExternalCam () Distance (500) ) Deactivation (CabCam () PassengerCam () Distance (500) ) Streams ( 1 Stream ( Priority ( 4 ) Triggers ( 6 Variable_Trigger ( Speed_Inc_Past 1.0 StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Speed_Inc_Past 50.0 StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Speed_Inc_Past 50.0 ReleaseLoopRelease () ) Variable_Trigger ( Speed_Dec_Past 49.0 StartLoop ( 1 File ( "x_alcoturbo_power_cruise1.wav" -1 ) SelectionMethod ( SequentialSelection ) ) ) Variable_Trigger ( Speed_Dec_Past 49.0 ReleaseLoopRelease () ) Variable_Trigger ( Speed_Dec_Past 1.0 ReleaseLoopRelease () ) ) ) ) ) )